UFO: Aftershock

UFO: Aftershock

Has anyone ever finished the game ?
This has to be my favourite of the UFO series of games - even better than UFO Apocalypse. However after battling threough for a very long time the game irrevocably crashed at the very end missions. Has this been ixed now ? Caused a lot of problems back in the day and it was never fixed then...

S.x.
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Showing 1-15 of 56 comments
horrid74 May 23, 2015 @ 3:53pm 
I experienced the same problem when I played this as well. The game just curled up and died up in the alien orbital fortress. It was really disappointing because up to that point it was a very good game. I've considered picking it up but won't be for the same reason unless someone can verify it was fixed.
The version I bought during the sale works fine on my 8.1 Windows machine. I'm hoping they've sorted out the ending.

IMHO Aftershock is the best version of the UFO games. Apocalypse's very good air tactical combat is cancelled out by Aftershock's more strategically realistic simultaneous action.

Tip: ALWAYS play combat in slow motion which not only makes the combat more manageable but turns it into the final battle of "The Wild Bunch".

S.x.
fricke.harald May 28, 2015 @ 12:35am 
Well, I have not seen the end yet, but I managed to get across the crash before the final missions. I have installed the 1920x1080 resolution mod mentioned in another thread and it fixes the crash which seems to be related to the text window that should contain the transcript of the message. In the original version, this windows does not appear and the game crashes with a null pointer exception after playing the videos.

Installing the resolution mod was quite straightforward. I put the files into the UFO directory, then started the game. At the first start, half of the game was rendered off-screen, but there was enough of the UI visible that I was able to reset the preferences, which fixed the problem for the next start.
horrid74 May 31, 2015 @ 4:37am 
The technical issue with the ending likely proceeds any difficulties you have experienced with new hardware. Unfortunately the game was "broken" at the end when I played it on a win xp system when it was first released.

It was a shame, as gallifrey said this game was a real gem. The combat environments, changing mission parameters and diverse enemy groups made this a great game. It did so much that set it apart from other xcom likes and xcom itself because it did it all only bigger and better. Sometimes I wonder if it was all too ambitious because it fell apart at the end.
I'm just hoping the latest version which I have bought and am playing is "fixed".

S.x.
horrid74 May 31, 2015 @ 10:13am 
Please let me know if there has been a fix gallifrey. I like to play this one through to the end if I could.
Volodus Jun 15, 2015 @ 10:48am 
I did many times, but with CD version bought years ago.
This UFO is very buggy, but in my opinion, its the very bestest UFO of all :)
I hsve now landed on Wargot Spaceship - and so far no crash. That said the only open level is a mirror of the one I started with on Wargot spaceship so not sure I'm in clear yet. Eastern Australia still appears completely inaccessible to tracks (but not a game breaker).

S.x.
horrid74 Jun 15, 2015 @ 11:56am 
It's been a while since I played Gallifrey but if I remember correctly you are approaching crunch time. The first level of the wargot vessel was accessible but when I tried to transition to the next stage the game kept crashing.
IT WORKS !

Spoiler alert. Don't read ahead if you don't want spoilers.


And like the other UFO games - the end is a bit disappointing. The levels are huge but there are still only 10 of the same Wargot dotted around on the first couple of levels.

Did you ever get to the stage where you were so much better than the Wargot you could dispatch ten without a scratch on you ? You'll need to be that good.

The computer lies. It tells you that each passenger module of your spaceship takes six crew. It doesn't. It takes four. So you'll need four modules for 16 crew rather than three for 18. That said you could go five passengers models and three stores. I took two droids and a huge amount of inventory and still had space.

But looking at it you'll need to complete 14 - 16 levels to complete the game - with no healing.


Good luck.

S.x.
horrid74 Jun 16, 2015 @ 2:47pm 
Nice, I'll have to check this out again. Thanks Gallifrey.
Don't mess up, forget to swap your modules around, and end up taking on an entire spaceship full of Wargots over 14 levels with twelve troops and two droids like - no one else did.

S.x.

Kinda freaky (spoilers continue) - you complete missions, destroy Wargot ship, AND THE GAME CARRIES ON !!!!!!

S.x.
horrid74 Jun 17, 2015 @ 4:37pm 
I did a quick run through the tutorial. It looks a bit dated but impressive just the same; I prefer the look to the brighter UFO: Afterlight. I'm really looking forward to a playthrough.

The game seems to run perfectly apart from the screen resolution which is proving to be a bit of a hassle. I've been plugging in some of the overwrite updates to try to fix this but haven't hit on the right combination yet. I'm surprised this game which predates Afterlight is so finicky in that respect.

To change Afterlight's res all I had to do was open a config file with notepad and manually switch it. The newer game responds better to the old school solution; go figure.
I'm actually not sure what happens now. I've destroyed the Wargot ship, the game carries on, and my territories get attacked from time to time by cultists and starghosts.

The Starghosts were fighting with the Wargots on the ship so who or what they are remains unclear (as is where they are coming from now I have blown up the ship).

There is nothing new to research and no new missions except when I get attacked.

Do I now have to wipe out the cultists territory by territory ?

S.x.

Last edited by Gallifrey - CSSC Gaming Founder; Jun 19, 2015 @ 12:29am
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