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Plasma actually works better on Clouds than warp, but going by the first game that makes sense; in Aftermath warp weapons were more powerful the more heavily armoured the target is.
The Clouds also have 0% psi resistance, so you can use psionics to paralyze them or debuff them.
Do they work on Defenders too? Because those things are a real pain. I didn't think I would encounter an enemy more annoying than Afterlight's Rollers.
So do I really just not bother with warp weapons and stick to AP / Plasma / Sonic?
1) Resistances are a lie. Whilst it does give you a good idea of what weapons are effective against enemies, there appears to be a bunch of hidden modifiers that are hinted at in the glossary. Spiders, for example, take a lot more damage against Warp weapons than most targets. The Drone Warp Cannon deal about 450 damage against Starghost hover drones (which is pitiful, a 20mm grenade dealt more damage) even though the drone has something like 25% energy resistance, but it reliably dealt 1250 damage against Starghost Spiders.
Edit : Turns out that the "resistances" are actually an average of different types. Oddly enough, Sonic is not energy but mechanical, according to files I extracted from the game.
2) The Intelligence / Enemy stat matters. Neither the game nor the manual tells you this, but the damage modifiers you see on the stat page is affected by the enemy skill. If your soldier has below average Enemy, you take a penalty to your damage output.
3) You can confuse / paralyze Starghost Clouds and basically stunlock them indefinitely. I'll try using poison against them, but I doubt it'll work.
4) Laser and warp weapons suck against Star Ghost clouds, even though the glossary vaguely says that energy weapons disrupt them. Plasma is the way to go.
5) Defenders appear to have no real weaknesses, much like the glossary said. Mass AP and plasma is the way to go.
6) Always use energon. If you don't, warp weapons have about one shot before you have to reload them. A drone warp cannon stocked with 3 energon has an absurd number of shots.
Energon isn't even that expensive to make, and it doesn't take long to produce either.