RC Cars

RC Cars

Kargor Apr 23, 2014 @ 3:40am
ReVolt?
Well, not much going on here... either way, if there's someone who knows both, is it anything like ReVolt?

The trailer doesn't seem to show any gameplay, and doesn't feature any pickups. The screenshots look rather repetitive -- nothing like the location diversity that ReVolt had?
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Showing 1-6 of 6 comments
Kwiserach Apr 23, 2014 @ 4:15am 
i agree ReVolt for n64 was epic fun on the fence on this ill have to look on youtube for gameplay before i make a purchase

from what ive seen online its just racing no powerups or anything i will not buy its got nothing on ReVolt
Last edited by Kwiserach; Apr 23, 2014 @ 4:23am
Kargor Apr 23, 2014 @ 4:46am 
Originally posted by Kwisatz Haderach:
i agree ReVolt for n64 was epic fun on the fence

I have the PC version, but... it sort of defines the "RC racing" genre for me. Maybe there's no distinct line between RC and cart racers, but at the time, I didn't know "cart racers", or actually any "subgenre". I just made a distinction between games trying to be simulators, and games that were purely for fun.

Compared to Carmageddon TDR 2000, which is another alltime favorite for me, ReVolt wasn't that much over-the-top, but presented a more realistic scenario from a different perspective. And it had races in locations that the glamour cars from Need for Speed just can't get into -- most cars will come to a quick and expensive stop when trying to race through a museum or toystore :-)
kaori Apr 23, 2014 @ 5:00am 
Revolt pc was a alright game. Easy to get into anyway.
protëin Apr 23, 2014 @ 5:36am 
I have RC Cars and Re-Volt too on PC, both are great, just in different ways. Yes, they're both racing games, but they're focusing on other things, you can't really compare them, but I'll try to give you the main differences.
In RC Cars, you can upgrade your cars, and there's a somewhat advanced championship system, where you can earn or lose money. Bots aren't that stupid, if you find any shortcuts on the map, they will find them too. Maps are fine too, they look nice, mostly based on farms, strands or some military stuff (with soldiers shooting at you). You can also interact with maps, and they will interact with you too; civilians kicking you away, if you're not fast enough, or, if you hit them on porpuse, you get some nice bonus nitro. Things like that. For 2002, its a quite nice game.
On the other hand, there are no pickups, nor track editor like Re-Volt had, but I think they just wouldnt fit in this game.
If you ask me, even though I liked Re-Volt more, for 4€, its totally worth it.

I hope I could help.

(Also, the trailer found on the store page was made for the ingame "opening video", not for advertising the game. At least that's why I think :D)
Last edited by protëin; Apr 23, 2014 @ 5:37am
Kargor Apr 23, 2014 @ 7:01am 
Originally posted by undefined:
You can also interact with maps, and they will interact with you too; civilians kicking you away, if you're not fast enough, or, if you hit them on porpuse, you get some nice bonus nitro. Things like that.

Ah, that's sounds like an RC-theme :-)

For 2002, its a quite nice game.
On the other hand, there are no pickups, nor track editor like Re-Volt had, but I think they just wouldnt fit in this game.

Never used the track editor :-)

(Also, the trailer found on the store page was made for the ingame "opening video", not for advertising the game. At least that's why I think :D)

Maybe. But it's still a trailer, or it's used as one, and if a trailer doesn't show gameplay footage at all then it's really THEIR problem :-)

Especially since gameplay footage in a trailer isn't review footage: they have full control over what they show, and I don't even mind special camera angles and stuff like that. Some trailers might even have beefed up gameplay footage without me noticing that even AFTER I've played the game...
This game should have spleetscreen/local cooperative. If should have, I would buy.
Revolt? Nice game.
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