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Thanks for the tips! I think I will start fresh keeping those things in mind and see how it goes.
and if you take for example 4t hauls with 7 stages you wil do 3 satages at ones. so you finish your contract early.
Hey, guys, how many garages do you operate with? I have like 8 cars going and just one garage with no issues so far. When should I buy another?
And what orders should I focus on:
- slow or fast cars needed?
- more stacks or less (don't know the exact english word for it in this case; I mean the number above the tons)
e.g.
Which order is better and why? Or what is the most important part where you look at?
Offer A:
money 50k
speed 60
tons 10
stacks 7
Offer B:
money 70k
speed 71
tons 12
stacks 5
I'm just asking, because I constantly put orders and use 6-9 cars on a level one garage, but although I don't really fail a contract I sometimes just don't make money out of it so I can upgrade my garage.
I only hire a engineer and when I have more than six cars I also hire a manager for vehicles.
I think it is best to consider the pay-out. In your example, if your car can handle Offer B, take that one. Making $ is the highest priority. The stack number doesn't matter; if it is low, you will just have to pick a new contract for that car sooner.
Also, if you can comfortably afford it, you should replace your cars with better ones when they come out. There's not much use keeping cars that can't handle the better contracts as they become available. Plus, as your drivers level up in experience, you have to pay them more. It only makes sense to put your drivers in better cars so that they can make more money to offset what you're paying the them in salary.
Edit: I usually put 2-3 cars on one contract to make sure that I will be able to fulfill it in time. Is there an easy way to see if a single car would be able to fulfill the contract so I can fulfill more contracts at the same time with other cars?
So as an example, one of your cars completes its current contract and goes to the garage. It is a tank car and can carry 8 tons and can go 70 km/h. Start looking around for a contract... First, filter by contracts that can be carried by a tank. Then try to find one that is less than or equal to both the tonnage and speed your car can handle. Then, out of those choices, pick the contract that pays the best.
To switch drivers, PUT YOUR GAME ON PAUSE. Then, dismiss the driver from his current car (or sell the car), open the hiring window, and re-hire him to the new car. (If you forget to pause, you might lose that driver forever.)
As for the money trucks, I hardly ever use those. Maybe I just haven't had a map yet that has those sorts of contracts available. They seem to only come from banks. When I buy trucks, I go for the ones that can carry the most since the speed will go up depending on the driver's experience.
I found something handy that's been saving me time: If you double-click a building on the mini map, you'll go there right away instead of panning to it slowly. If you right-click the building on the map, it'll open up its information window.