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Edit: fixed typo
honestly that's a decent idea actually. Boss has 3 checkpoints on its healthbar and I can just clear projectiles at those points, will do that. Won't change too much balance-wise but will prevent this instant death.
Maybe when a checkpoint is triggered, the abyss could also gain a projectile absorbing Sheild for 2 seconds that heals the abyss by around 1% of damage that is absorbed by the Sheild, and reset Sheild duration whenever it is hit. This probably won’t heal the abyss past a checkpoint that was already passed, but if it hits the point where that would happen, or several checkpoints trigger at the same time, then the player is clearly attempting a cheese strategy and maybe the abyss could call them out on that with the Text popups that it does and prevent the player from firing for a few seconds so the Sheild can disappear without getting reset.
Sorry if I’m going on a rant again. I’m just trying to figure out a way to prevent that build from uninstalling the abyss from reality again.