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An endless mode will be added to the full version.
Depending on difficulty levels, we plan to add both higher stamina values and stronger adventurers.
Early-game monsters can also become stronger through evolution. While not all monsters will be able to evolve, we plan to add this feature to as many as possible.
Thank you for enjoying our game.
cuz i rarely find this quite refine management rpg pixel games.
- i like where we can put any monster in our dungeon
- hopium will be randomly scene or events that makes we feel excited about it
actually, i dont know what to say anymore cuz i hope the dev will make this game very nice and addicted.
*The core for a second dungeon
*A powerful monster that could be placed in the dungeon, maybe even the basement level 4
*Perhaps a type of adventurer that trains in the dungeon created
*A specialized shop keeper on dungeon level 4, as a rest point for further exploration in the dungeon, levels lower would be specific to the type of egg hatched.
Just some surface thoughts, I hope they are helpful to someone.