Novice Dungeon Master

Novice Dungeon Master

Qigem Oct 27, 2024 @ 11:02am
nice game
I like it very much and am looking forward to its release!
After playing the demo version, I would like to list some of my personal concerns and elements I would like to see added.

・The floors are scattered up and down, left and right, making it difficult to see how the floors are connected at first

・The amount of mana and gold obtained is not commensurate with the amount consumed (this can be adjusted by implementing difficulty levels?)

・Basically, the adventurers' stamina is low and they return after 1~2 floors, so there is little demand for traps

・Monsters summoned at the beginning of the game have no use after the middle stage (it would be interesting to have compounding)

・When placing facilities, it is a little annoying that monsters and facilities cannot be placed in the same square

・Implementation of an endless mode (because we thought it would be a waste to end the game in 30 days)

・Add a creative mode (it would be interesting to be able to change the shape of the dungeon to your liking)
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Showing 1-3 of 3 comments
LazyCnD  [developer] Oct 28, 2024 @ 6:21am 
We are continuously adjusting the mana and gold acquisition rates until we find the right balance.
An endless mode will be added to the full version.
Depending on difficulty levels, we plan to add both higher stamina values and stronger adventurers.
Early-game monsters can also become stronger through evolution. While not all monsters will be able to evolve, we plan to add this feature to as many as possible.
Thank you for enjoying our game.
Ageha Dec 5, 2024 @ 7:53pm 
Yeah i agree man.
cuz i rarely find this quite refine management rpg pixel games.

- i like where we can put any monster in our dungeon
- hopium will be randomly scene or events that makes we feel excited about it
actually, i dont know what to say anymore cuz i hope the dev will make this game very nice and addicted.
LoPsycho Dec 16, 2024 @ 11:24am 
I have not purchased the game yet, but it would be nice to see the egg hatch, and have it become, something passed the 30 days like:
*The core for a second dungeon
*A powerful monster that could be placed in the dungeon, maybe even the basement level 4
*Perhaps a type of adventurer that trains in the dungeon created
*A specialized shop keeper on dungeon level 4, as a rest point for further exploration in the dungeon, levels lower would be specific to the type of egg hatched.

Just some surface thoughts, I hope they are helpful to someone.
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Showing 1-3 of 3 comments
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