Novice Dungeon Master

Novice Dungeon Master

Getto Gecko Oct 22, 2024 @ 4:54pm
Demo Feedback
I played through the demo twice. Once with only 3 floors mass monsters and traps, all upgrades from the crystals and barely any ressources for the adventurers while butchering most of them. The second time with 5 floors full economy cores and only a dozen monsters for defense. So the experience was quiet different and both ways were fun.

Now my question is what is the gameplay loop? Because the steam page and picture shows some "ending" at day 30 and the demo ended on day 20 does that mean we already saw 2/3 of the final product or will there be more. I think its a great game and I'm ready to sink some hours into it but if it only goes to 30 days it might be a bit too short.

Also some more game play info in some sort of handbook/encylopedia/dungeon master guide book (whatever you might call it) would be nice. I would like to know which monster can learn which traits and what are the conditions for that, what return rate each harvest of an herb/mineral has, what kinds of artifacts there are and what % they give and so on. There are loot more informations that the game hides from the player so there will be a lot more that fit in there.

So release is planned for next month, can you tell the date already?
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Showing 1-2 of 2 comments
LazyCnD  [developer] Oct 23, 2024 @ 12:39am 
Thank you for playing and providing feedback.
As you experienced, you can have different experiences depending on your playstyle.
The ending on day 30 is determined by the direction of your gameplay,
and this game is designed for multiple playthroughs where you can clear and collect various different endings.
Therefore, the first playthrough feels like a tutorial, and from the second playthrough onwards, you can enjoy more diverse content through difficulty selection, New Game Plus elements, and more.
Regarding the encyclopedia or guidebook, we plan to continue adding information about how to obtain traits, artifact information, and other elements that need explanation.
However, as mentioned, it's difficult to know everything in the first playthrough, and even if we provide all information, it might become too complex, so it will be gradually added or unlocked.
(Please think of it like the unlocking system in roguelike games where you unlock new content with each playthrough)
We plan to release the game in November at the latest, but the exact date is not yet determined.
Thank you.
jutetrea Dec 15, 2024 @ 8:16pm 
Can you expand on the unlocking potential? What additional types of features get unlocked over playthroughs? Is there a meta/kingdom layer? Different dungeons?

I also like the current path but not quite sure where it goes from there.
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Date Posted: Oct 22, 2024 @ 4:54pm
Posts: 2