Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If it worked previously, do you know roughly where you last left the game? Like, what was happening storywise? It really looks like you, or someone, attempted to modify the files locally and broke something.
That... isn't normal engine error by all I can see. Bizarre.
Still, did you try to Go to Library, right-click on Elleria, and select Properties.
Go to Local Files and click Verify integrity of game files.
This will restore any missing or corrupted game files?
Also, if its being run for the first time. Not sure what persistent data it is complaining about, when it didn't store any to begin with?
Still, just in case, try to uh..
Navigate to the folder where Ren'Py stores persistent data:
Windows: C:\Users\<YourUsername>\AppData\Roaming\RenPy\<GameName>
Mac: ~/Library/RenPy/<GameName>
Linux: ~/.renpy/<GameName>
Delete the folder or specific files related to persistent data (e.g., persistent or similar).
Windows: C:\Users\<YourUsername>\AppData\Roaming\RenPy\<GameName>
Mac: ~/Library/RenPy/<GameName>
Linux: ~/.renpy/<GameName>
Delete the folder or specific files related to persistent data (e.g., persistent or similar). [/quote]
I tried this and it still crashed. So now i am uninstalling. I wiped both the user folder and when into steam apps and i saw there was still a folder left after i uninstalled so i deleted that and now i am doing a fresh install from steam.
Also there are other renpy games that do the same thing that used to work on my old computer. I had windows 10. and a GTX 3960TI something like that it was 39XX something. Now i have windows 11 and a RTX4060TI. The only thing i can think of is it has to do with windows 11 and i figured there must be a fix for it. But i cant find anything anywhere. Also what Direct x does it run on. i tried forcing it on 9 and 11 and it wont even load on either when i forced it. Also what windows is it made for. I know when i ran trouble shooter on it i was able to get it to play for a little longer before it crashed. But then i could not even get it to run anymore. Now it looks like i might be able to run troubleshooter now. But i would really love a fix for this if you could help me.
2024-11-18 12:01:13 UTC
Windows-10-10.0.22631
Ren'Py 8.2.0.24012702
Elleria
0.8
Built at 2024-11-07 16:26:35 UTC
Early init took 0.03s
Loading error handling took 0.07s
Loading script took 0.52s
Loading save slot metadata took 0.01s
Loading persistent took 0.00s
Initialized steam.
- Init at renpy/common/00steam.rpy:712 took 0.28512 s.
Set script version to: (8, 2, 0)
Running init code took 0.36s
Loading analysis data took 0.01s
Analyze and compile ATL took 0.00s
Reloading save slot metadata took 0.00s
Index archives took 0.00s
Dump and make backups took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc took 0.03s
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: Disabled thread optimizations.
Creating interface object took 0.22s
Cleaning stores took 0.00s
Init translation took 0.03s
Build styles took 0.00s
Load screen analysis took 0.00s
Analyze screens took 0.01s
Save screen analysis took 0.01s
Prepare screens took 0.03s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 1.93s
Interface start took 0.11s
Initializing gl2 renderer:
primary display bounds: (0, 0, 1920, 1080)
swap interval: 1 frames
Windowed mode.
Vendor: "b'NVIDIA Corporation'"
Renderer: b'NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2'
Version: b'4.6.0 NVIDIA 566.14'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1739, 978) drawable=(1739, 978)
Maximum texture size: 4096x4096
Honestly, no idea. This technical issue is beyond my skills to understand or deal with, gotta say that first and foremost.
This is the first time I've had a case like this occur to someone, I am well aware of the Shift and G method to deal with renderer, it helps a lot of people.
But going through these log files and errors, they give me no answer as to where is the potential issues. And your PC seems more than adequate to actually handle the game.
But I'm glad you managed to solve it, I am still puzzled by whole thing honestly.
As far as I'm aware, I'm using Python 3
Awesome, glad to hear there is a solution. Thanks a bunch, hopefully no one has the same issues but its nice to have a solution to it!