Super Game Jam

Super Game Jam

Bigdan99 Feb 21, 2015 @ 8:57pm
Project Files?
I'm about 2/3 of the way through this, and I thought the actual game files were included in the package. By that I mean that I thought I could look at the code and sprites compiled in the different engines like GM and Unity. Is there any thought of including these? I think that would really add to the experience, to see how the game was developed, see the coding and what tactics the developers used to create the game, and then to actually play the game yourself.
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Lee_Lee Feb 24, 2015 @ 11:59am 
I, personally, hope, that developers will include list of programs, used in development by each artist and programmer. That will be very-very great :johnnysmile:
Last edited by Lee_Lee; Feb 24, 2015 @ 11:59am
dom Feb 26, 2015 @ 1:05pm 
a comprehensive list of applications and tools used in the episode wouldn't be hard to compile at all and could be really usefol for people who are out to do the same thing. i'll mention this to the directors!

i can only speak for episode 2 (since i was in it): we used unity to build the game, illustrator to make the graphic assets and ableton live to produce the music and sound effects. amongst the other episodes i know there's game maker (ep. 1, 5), the iOS app figure (ep. 4, for music) and a pixel art application (ep. 3) whose name i can't recall right now.
Johnzo Feb 26, 2015 @ 11:15pm 
If the source code was included it would absolutely buy into this. I would be amazing just to see exactly what all goes into one of these games. If I could look at some sample code I'm pretty sure I could start cobbling together my own junky attempt at a game
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