Content Warning

Content Warning

DJBeasley Apr 16, 2024 @ 6:31am
Modders are becoming a problem
People with abusive mods are taking up all the public lobbies and spamming mobs and items and pushing people. This can be the downfall of your game if not addressed. I dont mind private lobbies having mods just dont bring that stuff to public lobbies.
Originally posted by karolinawithak:
Hello! Sorry to hear that you had this experience. Most mods exists to make the experience better for the players rather than to hack, cheat or cause disturbance. Sadly that isn't the case for all of them.

We recently made it so modders are matched to other players with the same mod, but sadly some people have managed to surpass that fix. In the future we hope to add more hosting options and maybe the ability to kick bad actors from the lobby, but in the meantime we recommend to quit those games and join another. If you want to find other players that play fair you can join our discord {LINK REMOVED} to look for a good group.
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76561199673420179 Apr 16, 2024 @ 6:47am 
Hello! Sorry to hear that you had this experience. Most mods exists to make the experience better for the players rather than to hack, cheat or cause disturbance. Sadly that isn't the case for all of them.

We recently made it so modders are matched to other players with the same mod, but sadly some people have managed to surpass that fix. In the future we hope to add more hosting options and maybe the ability to kick bad actors from the lobby, but in the meantime we recommend to quit those games and join another. If you want to find other players that play fair you can join our discord {LINK REMOVED} to look for a good group.
Taehl Apr 16, 2024 @ 10:28am 
"MAYBE the ability to kick bad actors"? Please tell me you're joking. Adding the ability to kick would be a TRIVIALLY simple feature to add, one that pretty much every multiplayer game ever released has implemented. We're not talking about rocket science. You don't need to make any new assets. This is an easy, easy feature, and a piss-poor thing to decide to be lazy about.

Cheaters in your game are not going away, they're just getting worse. If you can't stop it (and it sure looks that way so far), at least let players deal with them!
Last edited by Taehl; Apr 16, 2024 @ 10:28am
Originally posted by Taehl:
"MAYBE the ability to kick bad actors"? Please tell me you're joking. Adding the ability to kick would be a TRIVIALLY simple feature to add, one that pretty much every multiplayer game ever released has implemented. We're not talking about rocket science. You don't need to make any new assets. This is an easy, easy feature, and a piss-poor thing to decide to be lazy about.

Cheaters in your game are not going away, they're just getting worse. If you can't stop it (and it sure looks that way so far), at least let players deal with them!
I back this with random people being able to open the front door instead of the host,
76561199673420179 Apr 17, 2024 @ 5:10am 
Originally posted by Taehl:
"MAYBE the ability to kick bad actors"? Please tell me you're joking. Adding the ability to kick would be a TRIVIALLY simple feature to add, one that pretty much every multiplayer game ever released has implemented. We're not talking about rocket science. You don't need to make any new assets. This is an easy, easy feature, and a piss-poor thing to decide to be lazy about.

Cheaters in your game are not going away, they're just getting worse. If you can't stop it (and it sure looks that way so far), at least let players deal with them!
Hi! We usually say "maybe" until the feature is implemented, just in case something happens that won't let us add it - we fully intend to have more lobby controls, like kicking in the game!
Sex Apr 17, 2024 @ 5:19am 
Originally posted by karolinawithak:
Hello! Sorry to hear that you had this experience. Most mods exists to make the experience better for the players rather than to hack, cheat or cause disturbance. Sadly that isn't the case for all of them.

We recently made it so modders are matched to other players with the same mod, but sadly some people have managed to surpass that fix. In the future we hope to add more hosting options and maybe the ability to kick bad actors from the lobby, but in the meantime we recommend to quit those games and join another. If you want to find other players that play fair you can join our discord http://discord.gg/contentwarning to look for a good group.
most straight forward fix would be letting us kick from lobbies, I dont like being paired with hackers because I have the "press x to ragdoll" mod :(
dr46onfusion Apr 17, 2024 @ 7:26am 
Originally posted by Taehl:
"MAYBE the ability to kick bad actors"? Please tell me you're joking. Adding the ability to kick would be a TRIVIALLY simple feature to add, one that pretty much every multiplayer game ever released has implemented. We're not talking about rocket science. You don't need to make any new assets. This is an easy, easy feature, and a piss-poor thing to decide to be lazy about.

Cheaters in your game are not going away, they're just getting worse. If you can't stop it (and it sure looks that way so far), at least let players deal with them!
What you don't understand is that all the commands the mods simply uses is RPC commands, which basically is the bread and butter of the Photon server system for triggering certain events and actions to happen. In multiplayer when players sends keybinds over to sync their client with the host, is using RPC as well.

So if you enable kicking, then 'malicious' modders who figures it out would simply call a command to kick the host off, which disconnects everyone, or kicks your friends out.

What is needed are ways to secure RPC commands which is utilized for multiplayer as a whole. One way mods did that was securing a server/client relationship so the server doesn't trust everything the client sends it. There was a mod that disables monster spawning via RPC commands, but it ended up being depreciated (it probably ended up doing nothing or got bypassed easily).

Another option is making full use of the SteamAPI, as they also provide additional tools for developers to host and run their games on Valve's own servers and such... If you use SteamAPI for server lobbies, then you can browse them via the server browser and can enable a password for them or such.

Another option is a 'file verification' check between the host and the guest clients, so if the host is 'vanilla' then the guest clients can't join unless they also are vanilla. One way is to check if they are using BepInExPack with it's files loaded into RAM as dependencies.
Taehl Apr 17, 2024 @ 11:49am 
Originally posted by Kai:
What you don't understand is that all the commands the mods simply uses is RPC commands, which basically is the bread and butter of the Photon server system for triggering certain events and actions to happen. In multiplayer when players sends keybinds over to sync their client with the host, is using RPC as well.

So if you enable kicking, then 'malicious' modders who figures it out would simply call a command to kick the host off, which disconnects everyone, or kicks your friends out.

That doesn't mean adding a kick feature is harder to add than in any other game, and if their network model can't even be sure what client is sending an RPC, it has some huge fundamental flaws.

In fact, how about making the game automatically kick anyone who sends any RPC that legit clients shouldn't have access to (eg., spawning monsters, spawning items, non-hosts trying to kick players, etc.). That could get rid of a majority of bad actors without them even adding an actual kick button/RPC.
Botten Hanna  [developer] Apr 18, 2024 @ 2:12am 
Originally posted by Sex:
Originally posted by karolinawithak:
Hello! Sorry to hear that you had this experience. Most mods exists to make the experience better for the players rather than to hack, cheat or cause disturbance. Sadly that isn't the case for all of them.

We recently made it so modders are matched to other players with the same mod, but sadly some people have managed to surpass that fix. In the future we hope to add more hosting options and maybe the ability to kick bad actors from the lobby, but in the meantime we recommend to quit those games and join another. If you want to find other players that play fair you can join our discord http://discord.gg/contentwarning to look for a good group.
most straight forward fix would be letting us kick from lobbies, I dont like being paired with hackers because I have the "press x to ragdoll" mod :(

Yeah we hope to add a kicking feature for sure, we are also unhappy with the state of the public lobbies right now. Sad to see people griefing and running games so we will see what we can do on our end.
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Date Posted: Apr 16, 2024 @ 6:31am
Posts: 8