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> don't waste too much clip time on introductory stuff or useless but funny stuff. I would say do not go above 25-30% of the movie time across the board.
> Film props, lasers, monsters, deaths, dead bodies, yourself running away is fine too if you caught the monster on tape before.
> Don't spend too much time on props, bodies or "weak" or common monsters, the viewers tend to get bored and they don't gives that much view except for the first seconds. Unless there are a lot at the same place.
> film weak monsters a few seconds, just to show they were there. Normal monsters you can get a few more screen time, especially if they try to kill you.
> "Dangerous" monsters (ultra loud "screamer" sound when spoted at close range) gives loooots of view. You can usually waste your whole film on a single one, even from quite afar, If you do not die of course. (even if you die, retrieve camera if not on the last day)
> rare monsters also do lots of view usually.
> Don't hesitate to often cut the filming if no monster is on screeen anymore, even if one is nearby.
1. Record injuries
2. Get a variety of monsters, dont just record a spider or a snail and use it all.
3. Get injured on purpose if you have a hugger then get hit by a gary or a puffer for some content
4. USE ZOOM. The audience barely recognises the fire and big slap sometimes, use ya zoom