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2: Depends on what you film, bones, lasers, other players getting hurt by machinery all goes towards the views. (PlayerRagdolling also gets +20 views i think)
3) Obviously yes, use all the film, no matter what you make, even if its just goofing around if you get back. more film = more views, and more views = more money :>
4) Dead players get +10 views i think, (Score system is weird) so always record the bodies. If the entire team dies however, camera can be retrieved.
Plus if you die on the bell with the camera (Last player as well) you can retrieve it in the hub world from either the ship or the table, as when the operator dies in the bell, the camera is dropped in it. Meaning it comes back up.
5) Monsters spawn in waves every so often, so keep moving around and you will find some. (This is also why things like slurpers may randomly appear)
The more you film the better, if you focus on 1 for too long though, it won't give more points.
6) I guess? It doesn't help views, but useful for the funny.
Some tips I would add:
For the flicker, selfie with him in order to avoid a red light event and you can also get the views from having it on film. comes in real handy if you are alone.
Do not pick up the mushroom if you are alone, as this results in an instant transformation, The shroom transforms a player when everyone else is looking away.
The bomber's bombs can be thrown back, and the countdown only starts once the bomb has hit the ground.
If you encounter a big slap, a goo-ball can be used to aid in an escape, due to it being incredibly fast
(Not sure if patched) but having a microphone makes everyone able to hear you, regardless of where you are.
Use em if you want :>
This is how it works in the code:
Day 1:
spawned 3 monsters
Spawning 3 late monsters, all before 328.3822 (Around 5 minutes)
will spawn Ear after 21.41521 seconds
will spawn Spider after 272.6629 seconds
will spawn Toolkit_Wisk after 291.3322 seconds
Day 2:
spawned 2 monsters
Spawning 6 late monsters, all before 227.5425
will spawn Streamer after 60.79477 seconds
will spawn Toolkit_Wisk after 75.52141 seconds
will spawn Harpooner after 30.92477 seconds
will spawn SlurperGroup 5 after 47.81706 seconds
will spawn Slurper after 139.4584 seconds
will spawn Puffo after 215.5902 seconds
So a random amount of monsters spawns every so often in that time period.
Sometimes more, sometimes less.
So basically, wait around for 5 minutes and then all of the spawnable monsters will have spawned, meaning there's a lot better of a variety to pick from. As well as the danger of leaving alive going down :P
Gotta say this is an amazing discussion but the intro and outro I cant take away
Nah man its some good hints, just adding to em with my own takes :>
(I got around 200 hours on this game as well and know way too much about it)
If ya want a game as well lmk :>
IK spawns are def different in how they work, being now they spawn in after a random time rather then waves. Can still get rare spawns but some not so much.
The diving bell does have some weird stuff going on with it, sometimes it works great others it dosen't, lost a few cameras to that
For the broken camera, it should still work fine. Long as you know where ya died, and look around that area. Can sometimes get stuck in walls so F if that happens