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and i doubt it honestly.
Official VR support would be amazing, if you could see VR players hand movements - filming with the camera by pointing your hand in specific direction would be amazing for recording videos. Same with using the Mic Boomstick and other equipment. This game screams the need for VR support.
As for the motion sickness - you need to get used to smooth movement in VR - at first I couldn't last more than 10-15 minutes in VR games with smooth movement, but now after hundreds of hours in VR I can play them for hours without breaks. There are some intense VR games like mentioned Boneworks, but also Hubris, Vertigo Remastered, No Man's Sky, Skyrim VR (especially with mods), Fallout 4 VR (especially with mods), The Walking Dead: Saints and Sinners, or even a parkour game like STRIDE:
https://store.steampowered.com/app/1292040/STRIDE/
There are also VR mods for normal games, like 7 Days to Die (amazing, but requires strong "vr legs", as the performance isn't the best even in the normal unmodded game), Deep Rock Galactic, Risk of Rain 2, Firewatch, Outer Wilds, Jedi Outcast, Jedi Academy (yes, you can swing your lightsaber and dismember stormtroopers), Valheim, etc. And with UEVR mod you can play all Unreal Engine 4 and 5 games in VR, and if someone makes a good profile, you can also use your motion controllers - even Borderlands 3 got a great UEVR profile with motion controls recently, and Tiny Tina's Wonderlands will get it soon from the same author.