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You just have to accept the game mechanics and try to work to be better at them. It's incredibly easy compared to some of the MegaMan games released in the last few years--I just can't get to the robot masters in those games. Megaman 9 and 10, for example. Then again, in some respects those are niche games. This game is based off of three very specifically unique games: MegaMan X, Super Metroid, and Cave Story. While a lot of people have played the first two games, there is no denying that they are difficult. At this point Cave Story has its own fairly large audience over multiple platforms, and that game is INCREDIBLY difficult, if you want to take the challenge.
I've literally never even tried to become skilled at these kinds of games, and after about 8 hours on this one I was really feeling it. The game plays a certain way and expects you to remember certain patterns, which is why you are provided with 20 lives instead of 3.
But that's my perspective. The developer himself will come in and offer to help you, provide you with a cheat code, and inform you of a new mode in development, too. Give it a few hours, I think he's asleep. I should be, too!
>Megaman X - Never played it.
>Super Metroid - Beat it, twice.
>Cave Story - Beat it.
(Megaman always seemed more level-based, run and shoot to me. Maybe I should give them another chance.)
I know about the 30 lives code. I'm just letting people on the fence know that this can be incredibly difficult and frustrating. It's a very good game, but it would be better with a mode that your average gamer has some hope of finishing.
I'd be happy with just a few more checkpoints in some of those long stretches, and a bit lower HP on the bosses, but I'll keep checking to see what you come up with.
If you lose your last life fighting a boss (or anywhere) and then continue, you will have to run back through everything you did to get to him again. To prevent this, use the cheat code at the opening screen (UUDDLRLRBA), then when you get to 1 life, quit and restart, using the cheat code again. You'll be back at the boss checkpoint with 30 lives.
Repeating stuff over and over is pising me off, got bored at trash bot.
Still, tried another 15 attempts at trash bot and got past it, still like 4 more bosses to get mad at.
I absolutely love the graphics and the soundtrack.
The Bot bosses have very quick patterns which require the absolute precision to master, all while their life bar is a bullet sponge.
There are also way too many instant death portions of the game, lack of extra much needed checkpoints throughout the world, and the overly complicated shooting downward to get a boost while moving forward to clear an area or you die in a acid pit moments.
Aslo heres to the casual mode and difficulty tweaks that never happened,
well except that game over restart from the very beginning of the map thing.
(who the ♥♥♥♥ thought that was a good idea anyway?!?!?!)
Currently playing the game and it still has the 30 lives in it and is hard as f*ck! >:-(
good game but honestly I dont even care about any collectibles anymore (where in the beginning I planned to collect the 90 thingies.... crazyb me)
currently I am jsut happy to get anywhere.
also a funny thing to waste like 10 lives to get to the end of a section of rroms jsut to realize that its a deadend and you have to find another way around O_o
there also is WAY too much instakill sh*t in it for me!
got hit by a robot?
no problem, except... it pushes you into spikes, lava, whatever which all INSTAKILL you! >:-(