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Need a very god guide hwo i unlock she very faßt. Please help me
Sometimes they have it so you can't get all the legends right away, gotta wait till they drop those specific cards.
If say before they drop those cards say Trish Stratus does something WWE doesn't like, might get Nikki Bella 2K23 treatment where they just don't drop those cards.
I've completed the available region in world tour, all the currently available weekly towers, the majority of the live challenges available except the ones locked behind random pulls from card packs, which I refuse to buy because they're heavily weighted against us.
Online appears to be entirely dead, I've spent around an hour sat waiting for a game that allegedly has an average wait for less than 1 minute. So outside of replaying matches I've already done. I've run outta content.
Games these days like to make people wait. The stuff is there but they want you to wait, not beat the game too quickly. It's some strategy that is not good if you ask me. Because for me, I just leave. Usually I don't come back because all sudden there is a platinum card of a wrestler, who cares. its just fluff, already farming any mode, so who cares now.
Waste of time.
The game likes to waste time. If you don't like wasting time you pay up.
Then a month later, time waster all over again or you pay up.
Endless cycle.
I noticed this since 2K23,
1. you mention you did everything, waiting now.
They seem to think its a longevity thing, to make it so theres always stuff to do and so on. But its always waiting waiting waiting.
Seems like they work in waterfall methodology they don't take advice it seems and the waterfall is like its like after 5 games then they review the progress.
2. locked behind random card packs to do stuff
I think they think once you do everything you just want to do mindless grinds,
those mindless is basically just time waster, its not fun, you just beat the AI as quick as you can, mindless grind. Very boring. They probably have secret hidden modifiers in their cards too, as in the card that actually is needed for doing a certain thing, it probably has a secret modifier where it drops a lot less
3. Online is completely dead
Yep, been like that since 2022, and what have they done? Nothing.
Hence I see their methodology as waterfall methodology.
They just keep doing what they doing, oh no one into it, lets do it another year, lets do it a couple and then assess. Oh 2022 no one doing online, 2023, no one doing online, 2024 no one doing online, 2025 no one doing online.
Takes awhile for changes to happen in waterfall methodology, as compared to being agile.
In todays time, fast moving culture, you want to be Agile, not Waterfall. By time those 5 years or so or however long they allow things to continue before doing something, culture's changed. So they'll constantly be behind.
They need a roadmap where its an agile roadmap, not this is it and sticking to it. If the roadmap is 5 years long, thats not good. This is all internal issues, so we won't ever know but from how this game's been doing stuff.
Sure looks waterfall methodology to me
For me,
I sure miss the games where the end or finale was TOUGH, not just a timelocked progression like games are now.
But TOUGH, like Final Fantasy back in the days, you'd get to boss and get destroyed, so you know you have to get leveled get geared and get good and so on.
Play for a purpose getting good enough to beat the boss.
WWE games, its all time locked, there is no super tough mode super tough finale where my cards actually matter and make a huge difference.
I whoop everything in this game, there is no super tough final fantasy like boss fight waiting for me.
This is too much RNG lootboxes, too much focus on collections, its too much focus on getting you addicted rather than traditional games fun and progression and so on and not trying to get you addicted to RNG like systems and collections and so on.
Basically put, they in it for the money more than in it to make a good game.
Think the last time they made tough content, tough mode, was in 2K19, AJ Styles Tower 15 people had to go through your damage retains on legendary, gauntlet mode no save spots. This was not a MyFaction thing though.
I thought that was just laziness from the dev responsible. Why would WWE care about one star's presence in one particular game mode?
Anyhow: they are doing it again. Some superstars have multiple cards already, and some are just absent. Some even have the exact same rarity too and just change one badge. What's the point?
Overall design is just lackluster. I played through the mode and got over 150K, but I haven't bought more than 2 packs as I'm just not interested in anything that's in it. You already have better cards from the evolution you receive so why spend money on lesser ones? You could try to grind for their challenges, but take it from me and just don't bother. The chances of getting that particular card is incredibly low.
I do like the mode more than last year. The roguelike is in fact playable. Too many useless casket matches, but at least the decisions for the nodes are somewhat relevant. And it seems damage transitions more so you sometimes actually could switch characters.
i would legit enjoy this mode if i wasent locked out of half of the events