WWE 2K25

WWE 2K25

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Sim vs Arcade
They have an arcade engine going past two years. and now they insert chain wrestling? im just not understanding what they are doing?

REAL pro wrestling should never be arcade style. it should always be SIM. but thats just my opinion.

chain wrestling, stamina, and the most important one REVERSALS. need to have different amounts for different wrestlers. better TIER separation.

if the past two years were SIM and had said feature, this would be twice as good as it is.

but it is what it is. a good game. not great. but good.
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Showing 1-15 of 17 comments
SIM fits better with pro wrestling i agree
Rocsen Feb 1 @ 5:08pm 
I prefer the arcade type like the old wwe titles
thats cool, some people prefer arcade.

i do not. arcade is really just button mashing and reversal fests.

once in a while is ok, but when i am playing wrestling videogames, i want strategy based matches and ability to create different caliber wrestlers.

Main Eventers, Mid Carders, and Jobbers. so i can tell my own stories.
Rocsen Feb 3 @ 7:13pm 
What about the possibilty to toogle between arcade and sim controls for exibition matches, but sim-only controls for universe?
This game being sim goes out the window immediately with initial grapple being a lock up/collar n elbow tie up. That's the most non sensical way to set up grapple moves.

Lock ups only happen in the beginning of the match irl as a battle of positioning/test of strength.... To do that on a dazed opponent is the dumbest thing ever.

I just assign all my grapple moves to the combo system because that lock up is immersion breaking. I refuse to use it.
Originally posted by Rocsen:
I prefer the arcade type like the old wwe titles
Definitely wish they would go back to that arcade style.
WWE 2K19 still has the best gameplay soo...
Hell Yeah

i liked the engines of 16 17 18 19 and 20. with Reversal Limits in all of them, i was able to have a SIM experience. If i wanted a one sided match,

just edit fighters stats to a 1 reversal slot vs 5 reversal slots.
IE a Goldberg Match from the late 90s.

or a slobber knocker like taker vs austin where both have 5 reversal slots.

or anywhere in between. with their current system from 23 and 24 its just button mashing fests and it gets boring fast. but again thats just my opinion.

i will still be getting the game and play the heck out of it and give feedback to DEVS and rant to the community and try again next year.
SIM is boring and is why I clocked out on WWE games. Stopped playing after 2K16 and didnt play again until 2K23. Not knocking you if you like it but SIM wrestling and sport games are a no for me.
Ya like what ya like. thats fine with me. i have never missed a pro wrestling game in my life and i am not gonna start now.

but it looks like 3rd year in a row you will get your arcade and i will not get my sim. but thats ok, i will give my reviews to the devs and try again next year.
Kanten Feb 5 @ 1:27pm 
Originally posted by stonecoldecw23:
Ya like what ya like. thats fine with me. i have never missed a pro wrestling game in my life and i am not gonna start now.

but it looks like 3rd year in a row you will get your arcade and i will not get my sim. but thats ok, i will give my reviews to the devs and try again next year.

They did this with 2K15 and it was garbage compared to the previous games. It took until 2K19 to refine it down and then the devs abandoned the franchise in favor one of the biggest bombs in wrestling video game history.

Blame Yukes.
Rocsen Feb 5 @ 1:36pm 
Take raw vs smackdown 2008 for instance, better gameplay experience than wwe 2k24 in terms of playing matches
2008? well thats a different opinion. interesting.

for me any game of the franchise that used Reversal Limits allows me to experience a SIM game the way i want to. for me its all about TIERS. if i can separate wrestlers with different skill levels to create a variety of matches, i will be happy.
Rocsen Feb 5 @ 6:22pm 
Originally posted by stonecoldecw23:
2008? well thats a different opinion. interesting.

for me any game of the franchise that used Reversal Limits allows me to experience a SIM game the way i want to. for me its all about TIERS. if i can separate wrestlers with different skill levels to create a variety of matches, i will be happy.

Exactly, if all wrestlers are the same, you cannot simulate, imagine if Mark Henry acts like a Hugh flyer or Khali like a jobber.

You can't make a sim like that and understand your opinion.
those are funny about mark henry flying.

Khali for me will always be a mid carder nothing more. i just want to stay away from the Brooklyn Brawlers kicking out of a jackhammer. much less 3 jackhammers... much less beating goldberg caliber fighters.

i prefer my SIMS to be as realistic as possible. so time will tell what this year brings.
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Date Posted: Jan 31 @ 3:37pm
Posts: 17