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crashed occasionally b4 but this is just insane. i be on the main menu. i be loading into a ♥♥♥♥♥♥♥ game. all of it CRASH CRASH CRASH. sure as ♥♥♥♥ is not my pc
2070 super
i7-6700k
32 gigs of ram
ik my bottleneck ass but that shouldnt matter for this game, why am i crashing.
EpicAccountId:56eff6dad8fc4e818e472c7bb7951e67
Unhandled exception
QuidditchChampions_Win64_Shipping
QuidditchChampions_Win64_Shipping
QuidditchChampions_Win64_Shipping
QuidditchChampions_Win64_Shipping
QuidditchChampions_Win64_Shipping
QuidditchChampions_Win64_Shipping
QuidditchChampions_Win64_Shipping
QuidditchChampions_Win64_Shipping
kernel32
ntdll
EDIT: I have no clue if this is a bug or a skill issue on my part but since the recent update I've had many issues where I'm about to score and suddenly the announced says my team scores a shot and the quaffle is teleported to the middle of the field. The keeper is usually not close not did they intercept it.
Last crash it was in the loadout of my characters, seriously.
sometimes it crash before finding a game, sometimes at the end (never during a game I have to say)
I played a whole hour against bots in world cup and had nothing.
LoginId:854a79dc432c0b75380bdc978aad8d0b
EpicAccountId:
LowLevelFatalError [File:Unknown] [Line: 748] pDevice->GetTextureAllocator().AllocateTexture(TextureDesc, ClearValue, Format, *OutTexture2D, InitialState, Name) failed at D:/BuildAgent/work/a04f02ae002f2654/Engine/Source/Runtime/D3D12RHI/Private/D3D12Texture.cpp:696 with error DXGI_ERROR_DEVICE_REMOVED, Size=128x128x1 Format=(0x00000046), NumMips=8, Flags=
QuidditchChampions_Win64_Shipping
QuidditchChampions_Win64_Shipping
QuidditchChampions_Win64_Shipping
QuidditchChampions_Win64_Shipping
QuidditchChampions_Win64_Shipping
QuidditchChampions_Win64_Shipping
QuidditchChampions_Win64_Shipping
QuidditchChampions_Win64_Shipping
QuidditchChampions_Win64_Shipping
kernel32
ntdll
Fix the f***in game ffs