Old Market Simulator

Old Market Simulator

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Pteromys Jun 15, 2024 @ 2:42pm
GPU USAGE
Everytime I run the game my GPU goes up to 90%, The GPU I'm using right now is a 1660 super, and this problem occurs only with this game
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Showing 1-7 of 7 comments
Scab Reaper Jun 15, 2024 @ 5:44pm 
my 3080 runs around 50%
What resolution and graphics setting are you running?
Last edited by Scab Reaper; Jun 15, 2024 @ 5:44pm
Starweaver Jun 19, 2024 @ 3:13am 
I posted the same problem a while ago. I have a 3070ti and only this game cranks the heck out of it and I mean ONLY THIS game. I play other games with much higher detail at ultra settings and never hear my fans crank like this game does to it.
SpEeD Jun 21, 2024 @ 5:51am 
Same, cant lock fps to 144 or lower, its always on unlimited...
Alcedo Games  [developer] Jun 27, 2024 @ 9:03am 
We have made drastic improvements to lighting and shadows with the recent update. You should be able to get more than 50% additional FPS at night now.
Brumble Jun 30, 2024 @ 5:19pm 
Games are MEANT TO use a high gpu percentage that's what a graphic card is for.... sigh

Originally posted by Pteromys:
Everytime I run the game my GPU goes up to 90%, The GPU I'm using right now is a 1660 super, and this problem occurs only with this game
Starweaver Jul 6, 2024 @ 8:22am 
Originally posted by Brumble:
Games are MEANT TO use a high gpu percentage that's what a graphic card is for.... sigh

While that statement is true, it's only partially so. Games of low resolution, like this one, should NEVER crank a GPU as this one does! As I stated in my reply, I run games on ultra settings that make this game look like it came from the 80's and they do NOT crank my GPU like this one does.

It lacks optimization, which as far as I can tell, the devs don't care as all they want is to add even more to it before fixing the things that need to be fixed. For example, the much debated thing of sweeping the floor, was 'remedied' by adding yet another person to hire to do that for you versus turning down the RNG of making it appear in the first place. IMHO, it just needs to be eliminated or, as I suggested, that carpeting would make it so that the sweeping doesn't need to be done as often. That was ignored much like all the other players complaining about it.
Alcedo Games  [developer] Jul 6, 2024 @ 11:01am 
"The devs don't care" is a harsh and false statement.

"Games of low resolution" have nothing to do with the low poly style of a game. The polygon count and the resolution are two different things. If you have a display with a higher refresh rate, the game will try to match it, as the vsync count is set to 1 by default. This would increase the GPU usage compared to a lower refresh rate system. If you disable vsync in any game, the game will try to achieve the highest FPS (assuming there is no FPS limit) your system can offer, maxing out your GPU usage. This applies even to 2D games, so it wouldn't matter whether the graphics are intensive or not.

Old Market Simulator is heavily designed with low polygon assets, which, of course, help with performance compared to higher polygon games. However, features like ocean rendering, reflections on the ocean and realtime lighting are still performance intensive operations for the GPU. There is always room for improvement and we try to make optimizations with our updates. Please also note that we may not always have the answer right away to all technical problems, meaning we have to do research before executing the right action.

We are actively listening to our community's feedback and take action alongside our own agenda. Unfortunately, we cannot address every issue or suggestion immediately. We continue fixing bugs and making optimizations, such as the recent lighting improvements, while simultaneously introducing new content. Being a multiplayer game also makes things a lot more time consuming than usual. Apart from development, we also have to provide support, engage with our community and work on marketing.

We value everyone's opinion, but just because we may not always be on the same page with you on something specific, or it may not be a priority yet, does not mean "the devs don't care."
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Date Posted: Jun 15, 2024 @ 2:42pm
Posts: 7