Old Market Simulator

Old Market Simulator

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Smithing, leather and bone
I might be missing something since I did just make a first testrun today, but

Every smithing recipe needs leather and bones and its always either 1:1 or more bones then leather needed, on the other hand slaughtering cows gives you more leather then bones and leather can't even be sold.

So is it a planned design-decision to leave you with a ton of leather that you can only scrap or is there some other use for the surplus leather I haven't found yet?

Also for all the work the weapons need:
- mining the metal where the ore for one single bar needs a whole trip with the biggest backpack and the better weapons need a bunch of them
- melting them all down, one by one
- finally arranging all the ingredients on that table
The price of the final weapon is pretty low.
The meat from a cow I need to slaughter to make a weapon brings more per slab then the weapon that needs a ton of work.
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Showing 1-8 of 8 comments
brayden Jan 20 @ 8:21pm 
just did my first weapon runs, and it doesnt even seem worth it tbh, as you said the single piece of meat from slaughtering the cow sells for just about or more than what the actual weapon does. Also requires a lot less work.
Reysa Bat Jan 28 @ 11:45am 
I found on the new map, if you have money to spare when Blacksmith Fest comes around, find the merchant in the street that sells ingots/bones if you want to do weapon crafting. Sure, it costs about 600 for the materials to make an Ornate Sword, but they sell for a lot more than that. It helps for stockpiling weapons for festivals that sell them at a premium, too.

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Brief side-rant:

The tedium of getting enough ores to craft anything is ridiculous. You can spend an hour mining ores at night only to get enough weaponry to stock your shop for half a day at most. Nevermind how many cows you have to slaughter for the bones necessary to craft anything. I really feel like bones/leather should be at a 2:1 ratio, and not the other way around, if smithing is going to be remotely worth the effort.

Also while I'm making hopeful suggestions, it'd be really nice if the horse could effectively travel to more ore spots. It feels like it can't really access 90% of the new map, and not even being able to come into the market means you still have to run everything inside and upstairs to get to the workshop. The only remotely viable way to get ore is to park a boat off the side of a mountain and throw rocks into the water for collection. Total pain in the butt.
galadon3 Jan 28 @ 11:53am 
Oh yea the horse... I thought it would finally make some sense traveling to the ore (never really used it for transporting stuff from the pier since I found it always faster to just grab up 5 items and run instead of putting on horse / taking from horse)...
just to find the horse stopping at that small bridge... guess its a real townhorse and doesn't go into the wild.
Lamalya Jan 29 @ 4:54am 
I put down some fish traps for the Gobis and carps in the ponds where we can find them and it's passively catching bones and leather as well. I have a surplus of bones, and leather it's a bit more rare but still helps.
Last edited by Lamalya; Jan 29 @ 4:55am
galadon3 Jan 29 @ 5:55am 
Yea the problem is less that you can't get the leather and bones, the thing that I find kinda weird is that you get more leather then bones from the slaughtered cattle while the recipes all need more bone then leather, leaving you with a surplus of leather you can only trash since it can't be sold.
Its a weird design-choice making really unnecessary do-work (carrying all the leather to the trash-guy) for very little reward. On top of the legwork to get enough metal and the low prices for most weapons I really see no use of weaponsmithing unless you have a group of 4 people and want to keep the 4th guy busy with... something.
splatomat Feb 15 @ 11:26am 
Blacksmithing definitely needs some balancing. It's just not worth the time and effort. There should be something that's made with JUST metal. Pretty much all the costs of materials should be halved.
wrex Mar 9 @ 1:55pm 
Originally posted by Lamalya:
I put down some fish traps for the Gobis and carps in the ponds where we can find them and it's passively catching bones and leather as well. I have a surplus of bones, and leather it's a bit more rare but still helps.
Are you talking about the old map or the new one?
I wonder if it's possible to get bones and leather in the old map without having to kill the animals.
Merck Mar 9 @ 9:28pm 
There is a fishing pond up on top of the hill to the left of the main gate. I have caught dozens of bones in the few times I have been to this pond. So far I am stacking them up for when I will need them later.
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