Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also, it does not run on 144hz on my monitor, also adaptive sync (or freesync on AMD) is not working properly.
Edit: I think, it's an issue with thread managing by the game engine: When I limit it to 2 cores (real ones, not SMT/HT virtual Cores), I'm getting unstable FPS, but I also see up to 55FPS. Allocating it to 1 real and its virtual SMT/HT core, the game runs at 38FPS. Singlecore will result in below 30 FPS, BUT: If I move the mouse, I still get 38-40FPS? wtf...
Edit 2: I tried another tip from someone else by installing Blizzards battle-net and playing with a controller, but that didn't help.
I've tried all the tricks, controllers, battlenet, optimization, vsync. Nothing I do works, I just sit at 42fps.
Switching the graphics settings, Switching resolution, switching to fullscreen, nothing changes a thing.
I've already requested a refund as it's not worth the headache.
I'm still interested to actually find out what the issue is though. I hope there is a fix.
https://ibb.co/PFBwp1F
https://abload.de/image.php?img=thecouncil_2020_09_13wfj69.png
//edit
I sent a crash report via the crashreporter executable and explained, this issue to them. Maybe the devs have a look at it.
Yeah somehow the game seems to render the dialogue scenes in 30fps, even if it's showing 60fps on your screen, you can see it's somehow rendering the animations slower. How is you FPS when you are not in a dialogue inside the manor?
More weird, your rendering MS is 16.6 but FPS shows as 42. An MS of 16.6 should be 60FPS (1000 / 16.6).
I made a short videoclip, mind, that the video is in 30FPS which makes the motion look even more laggy/unsteady as it appears in game.
https://youtu.be/nlW4HbsZEYA
@eZudo
I'm on Windows 10 Pro build 2004
Tick both "disable fullscreen optimizations" and "run as Administrator" for the "The Council.exe" in steamapps\common\The Council.
After doing this (atleast on 1903) fps, except for dialogues, the game now always seems to run as high as the gpu can push it for me. It's still rather poorly optimized I might say, looking rather mediocre and only pushing around 80-90 or so FPS in most cases on a i9-9900k and a rtx2080, but at least fps no longer seem to be limited to an absurdly low framerate.
I have tried this in pro 19041 and it doesn't change a thing sadly.