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It does have quicktime event but they aren't difficult and are more about learning certain aspects from characters rather then pushing buttons to move or do an action like in some telltale games.
I've loved the game, if u like a kind of steampunk, mystery, decisions matter (they really do) and a lot of intrigue, good characters, story and lore, I'd wholly recommend this!
I read this part of your comment and was done with the game. Good luck
Grow up dude.
Seen OP in a few places now. This sounds like the usual reaction he gets from people.
I know I hate quicktime events.
When you know you hate something, you know it.
So far, this game has no fail states. You can safely skip all 4 (maybe 5?) of these events and finish the game just fine.
WTF, does it have quicktime events or not? Make up your mind.
I can tell you right now, I hated Witcher 2. Thought that ♥♥♥♥ was the dumbest game I ever played. I quit at the combat just after the dragon bridge and got a refund. Press x to avoid the dragon was the dumbest thing I have seen in a game in the decade prior. And I played both Dinodickedup and war z.
I also got a refund on the ♥♥♥♥ Talestories whatever it is had for Game of Thrones.
In the first game of thrones storying thing, they had a ton of the quicktime events. I wasn't fast enough for any of them, at all. Then it didn't even matter. No matter what you did, you choices didn't matter. Your character was going to die.
Good luck with what?
Not sure how to make this clearer, but...
- There's no death at all in the game. You can fail everything and still finish it.
- There are no times you need to press buttons.
- There are times where if you click something on the screen in time you get some extra dialogue.
The game freezes in time and you see a picture of the scene. There will be 2 or 3 possible locations on the picture to click. If you click the right one, you get some extra insight. If you click the wrong one or take too long, the game just goes on.
Like you can click on a character chewing with his mouth open to figure out he has bad manners, or on a character's necklace to see they're affilirated with a secret society. If you don't click in time, you miss out on the "opportunity" but that's it.
Why doesn't someone die?
'Opportunities' alos have a timer, where having some skills give you a timer to locate and click on background items. I don't think these are game changing - just further tidbits of info that you may gain which might change your opinion of certain characters. You can still choose how much to trust or not trust them in later options where, for example, you may choose to show/disclose information or not to them in later conversations!
So to summarise, the QTE's as such are the occasional dialogue or opportunity timer which will not end the game of you run out of time on them!
There IS one way to die but you have to deliberately try hard to... you have to get a certain ending in episode one then deliberately fail in a conversation at the start of episode 2 the best you can...
It sounds like you won't like this game.