Pandora: First Contact

Pandora: First Contact

Is Ail's AI mod compatible with Faction mods?
I recently got into this game and quickly became a big fan of Ail's AI mod, it really made my game feels a lot more interesting and dynamic than many other 4X games I'd played in the past.

For my next game, I'd like to try out some Faction mods to spice up my game, but I'm not sure if it would be compatible with Ail's AI mod. I had my eyes on Secundus's Faction mod (https://www.slitherine.com/forum/viewtopic.php?t=110612&sid=7d1f3e2ba622939b4a996280227d5883), and according to the author, it's supposed to be compatible with Ail's AI mod.

However, I'm not feeling too sure as Ail mentioned he made changes that are faction-specific, and the last mod update was from 2018, so the AI changes that Ail made wouldn't have made into the newly added factions by Secundus right?

Ail, if you happen to see this post, could you please let me know your thoughts? Thank you!
< >
14/4 megjegyzés mutatása
Secundus? I didn't know there was actually another faction mod than the one from BlackArchon up until now.

I'd have to read through each faction's description in order to determine wheter compatibility could be an issue.

However, I think it will work. Just maybe not take some faction-specific playstyles into account. The only things I really did something with to support BlackArchons mod in this regard was:

Teaching the Pirate-faction-AI to build mines on water and figuring out how to do the pacific-rim-style machs walking through water (which wasn't even a code-change, just me figuring out how that can be realized by modding).

So worst that would happen would be factions not really using their advantages.

Oh and for the new buildings: Since I had converted the entire mechanism of how the value of buildings is determined, that also didn't need any additional work to support the buildings from the mod. The AI just recognized what they are and built them according to its needs.

Edit: Just glanced over their descriptions. I think Atreides looks like the only faction that potentially doesn't use their faction-bonus too well. But I'm not even sure about that. It's just that I'm not sure whether the AI knows about the different-tile-yields in advance. I think what could happen is that they don't consider desert as good tiles to build farms on and build something else instead.
Legutóbb szerkesztette: Ail; 2023. márc. 27., 10:03
Hi Ail, thanks a lot for your reply. I really love your AI mod and want my game to take full advantage of your mod. In this case, I'll stick with BlackArchon's mod then. Thank you!
I suggest to try it out. Pick Atreides, take a map with as much desert as possible and then set it to observer mode and look what they are doing with the desert-tiles.
I didn't know there were mods for this game until now. I want to see if I can add some buildings at some point.
< >
14/4 megjegyzés mutatása
Laponként: 1530 50