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Did you try pressing Up temporarily to reset the up pan?
Also try running the game in windowed mode. Open up rise2.ini (for me on Windows 7 it's located in C:\Users\Shota\AppData\Roaming\microsoft games\rise of nations) and set Fullscreen to 0.
Give that a shot.
I'd really hate to have to play the game in windowed mode, perhaps switching to it and back will solve it...
Edit: After installing ALL the x86 and x64 redistributables again from 2005, 2008, 2010, and 2012, and the included DX runtimes, the game overlay fails to work, and the in-game camera pans upwards.
I'm on Windows 7 Professional x64 with trackpad, trackpoint, USB mouse, and an internal accelerometer (which has shown up in Linux as a detectable input device). Otherwise there is nothing special about my system. If I push up the camera moves up 2x speed, and if I press down the camera stops, so it seems to just detect an up or up left command.
On my Windows 7, to get to the DPI settings, you can right click and go to Screen Resolution, then one of the lines of text towards the bottom is "make text and other items larger or smaller". It's not convenient to change and I wouldn't recommend changing it if you're sharing the computer, but it is a workaround. I only had 125% increase and it was bugging, 100% works fine.
It solves both the issue with the launcher not displaying properly AND the camera automatically moving. Cheers!
Edit: I played a two hour game on borderless fullscreen (wannabe windowed mode, that is) and it didn't get stuck! Hallelujah! Luckily I didn't have to restort to true windowed mode.