Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

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Pau 2017 年 10 月 15 日 上午 8:09
Scripts in multiplayer games are not working
I cannot get scripts from mods (like the World in conflict mod) working in multiplayer. As the host, I am selecting the mod from the drop-down menu "Game mods" and the proper script from the drop-down menu "Scripts". The game starts and the mod seems to be working perfectly save for the functions added or preformed by the script. However, everything works in a single player game!. It seems to be something general because it is not just a question of one mod, and because of the fact that every mod I tested worked fine in a single player game. Is there any issue under investigation in relation to scripts loaded in multiplayer games?? Any idea about what can be causing the problem??

Thanks very much
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Fedomar 2017 年 10 月 16 日 上午 10:28 
Dont get me wrong, but:
a. does the script work when you rollback to v1.10?
b. As i understand from above, you have the script visible in multiplayer with dropdown menu (eg. the script is installed correctly for multiplayer), but it doesnt work when you start the game?
Or is the script only visible in single player and cant see the script in multiplayer (eg. not installed correctly for multiplayer)?
Pau 2017 年 10 月 19 日 上午 8:11 
Thanks for your help Fedomar.
I have been testing the version 1.10 as you proposed but it did not work. Same thing happened. In the multiplayer menu, after Mod and Script are selected (you were right at first instance, script is visible in multiplayer with dropdown menu but it does not work when you start the game) the console says before the countdown "validating modified files, the game will begin shortly", then the countdown effectively starts and afterwards the game starts as well but when you try to use some functionality put in place by the script, it does not work. However, in single player, following the same steps, those functionalities work perfectly. Somehow scripts are not working in multiplayer (at least in relation to the World in Conflict mod and some other I tested).
By the way, the main functionality I have realised that is not working properly is "deploy troops".
最後修改者:Pau; 2017 年 10 月 19 日 上午 8:16
Pau 2017 年 10 月 19 日 上午 9:48 
I have checked some other functions of the script (like disabling units) and they seem to be working either in single player and multiplayer so I tend to think now that the problem is strictly related to that concrete function: "deploy troops". It works in single player but not in multiplayer.
最後修改者:Pau; 2017 年 10 月 19 日 上午 9:49
Fedomar 2017 年 10 月 19 日 下午 3:48 
I really hope the devs stick around to fix the current patch...
最後修改者:Fedomar; 2017 年 10 月 19 日 下午 3:49
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張貼日期: 2017 年 10 月 15 日 上午 8:09
回覆: 4