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The Conquer the World game is a ton of fun! You get a risk-like map with territories and armies; you move armies around to conquer new territories; territories can provide bonuses (eg. passive boosts in production), additional armies and "Tribute" which is a currency for many things. You can upgrade territories, which improves their defensive value (if attacked, you'll start with a more expansive base). You can buy Cards, which provide either one-use boosts during battles, or Map/strategic utility such as stealing territory, sabotaging defenses or World Wonder cards.
The combination of passive bonuses, World Wonders and card bonuses turns later games into much more high-pace battles, because both sides have a ton of passive benefits at their side. The only thing I regret is that the map size is pretty small and the game doesn't last long. I really wish this game had a "Marathon" setting like Civ5!
the singleplayer kept me busy for two ♥♥♥♥♥♥♥ months!
it's worth it man.
*Slowly stroking the 2 disc Rise of Nations Gold Edition box ever so softly*