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Hey dude, it's been a long time but I finally found the solution.
I quoted below form the offical forum.
And ignore my request for a friendship, My original intention is sending this soultion to you by using a message but I realize that there is no way sending a message to someone.
THE FIX:
-First you will need to navigate to "C:\Users\YOUR USER NAME\AppData\Roaming\Microsoft Games\Rise of Nations" (not sure if it matters but im using Win7)
-Look for "rise.ini" and open it with notepad
- You will see 4 lines relating to sound..it should look something like this
Number FX SoundPaths=0
Number VoiceOver SoundPaths=2
Number SoundTrack SoundPaths=3
IgnoreSoundWarning=0
- All you have to do is change the values to something higher. Here are my settings that seem to be a happy medium
Number FX SoundPaths=50
Number VoiceOver SoundPaths=40
Number SoundTrack SoundPaths=60
IgnoreSoundWarning=1 (not sure if this is neccesary but i enabled it anyway)
NOTE: I have noticed that if you set the FX SoundPath to high, the music will cut in and out. If music is not an issue than you can set Number FX SoundPaths too 100 or something. But I like having the music play so I found those settings to be the most optimal.
I have not tested multiplayer with this yet but I plan on doing that later.
Cheers
Changing the settings listed above allows the game more simultaneous "voices" so that multiple sound effects can play per unit time, instead of just a few.
Thanks again!
It worked for me now everything sound realistic altough from the gunpowder age on naval units make ALOT of noisse haha.
p.s. tested it in multiplayer and it works just fine.