Metro: Last Light Redux

Metro: Last Light Redux

View Stats:
RockPoha Apr 4, 2015 @ 10:11am
Without SSAA the game gets blurred image
Hello everyone. I have a R7 265 and I bought this game yesterday. Today I played it. But in video settings if I disable "SSAA" option or put in "0,5" the game gets very very blurred. Just stay good on 2x SSAA, slowing down a lot the performace in 1920x1080 (going down to 30 fps -- in 0,5 runs at 100~115 fps (its serious!!!) ). Well... Anyone have a hint or fix for this. I don't want to run at 30 fps but neither want to run with a blurred image with the ssaa set to 0,5.
< >
Showing 1-9 of 9 comments
RockPoha Apr 5, 2015 @ 12:56pm 
Thank you mate! I understood! But there is a way to make the SSAA stay on 1x instead of 0,5x ???
Jig McGalliger Apr 5, 2015 @ 3:34pm 
SSAA 1x is the same as SSAA off. The number of pixels your game runs is multiplied by your SSAA scale. The game will use AAA at all times.

8 million pixels * 1 = 8 million
RockPoha Apr 7, 2015 @ 7:08am 
Understood! I got here! Thank you very much!
AmpleNickel4262 Apr 7, 2015 @ 10:07pm 
SSAA renders the image at higher resolution and downscales it back to your native display resolution. At 0.5 you're rendering it by half. That's for low end computers to be able to get the game to run. At disabled it is essentially 1x, your native resolution. 2x is way too much for your computer. The best you could do is go into Catalyst Control Center and to inject MLAA. It's the original FXAA and/or SMAA. It's a post processing anti aliasing (very little dip in FPS.) It may not work though because it's DirectX 11. Driver injection generally only works in DX9 or DX10 games. Worth a try though. If that doesn't work. You're out of luck outside of possibly an external SMAA/FXAA injector for anti aliasing. If you don't care about aliasing then don't worry about what I just said. The game has very limited aliasing anyways.
Last edited by AmpleNickel4262; Apr 7, 2015 @ 10:09pm
Jig McGalliger Apr 9, 2015 @ 12:35am 
For the love of god do NOT try to use an SMAA or FXAA injector on this game. Metro already uses AAA at all times.
Racuch Zawodowiec Apr 11, 2015 @ 6:52pm 
Don't ever use ssaa 0.5 or Auto because they actually make image worse than being completely off. If you have powerful pc and want to increase quailty, you can only use 2,3,4 ssaa modes.
ChaosBahamut Apr 14, 2015 @ 4:24pm 
Originally posted by Jig McGalliger:
For the love of god do NOT try to use an SMAA or FXAA injector on this game. Metro already uses AAA at all times.

Which, for the uninformed, does the same thing as FXAA/SMAA/MLAA.
Jig McGalliger Apr 15, 2015 @ 8:00pm 
SMAA and FXAA are not the same. Both are post process though.

MLAA is a subset of SMAA and FXAA is a subset of AAA

So they all try to do the same thing (post process the frame), but the way they do it is quite different.

4A made AAA because they didn't like the one-off nvidia AA method and the blurriness that it gave 3D scenes. Basically they tailerored it to not blur the scene and still run fast, this was one of their first tech innovations.
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Apr 4, 2015 @ 10:11am
Posts: 9