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This is a great explanation of tessellation.
You want to have it on, if possible. I would personally choose texture qualily high and tessellation high, rather than just texture quality very high.
What about normal tessalation? If I set it to that I can actually still keep the very high textures and maintain a relatively smooth experience. The reason I'm reluctant to lower textures down is because I notice (my eyes are really picky) a huge difference between high and very high. Is there much difference between normal tesslation and high tessalation? Also, for at least the part where I first meet the baby dark one, the fps briefly dips to 20 fps if I have tessalation on high with either very high textures or high textures. Maybe my computer can't handle tessalation on high at some parts of the game.
Normal tesselation would be better than none. In a nutshell, tesselation allows for smoother models and with mapping can make textures more detailed with depth instead of a flat texture.
If your computer can handle it, it is a nice visual detail to have.
I just realized that I somehow switched over forums... I swear I was in the GTA 5 forum... how the hell did I get here??
My first link explaining what tesselation is still holds true but ignore the other... :/
Anyways yeah, this guy is right.
So would you say that having textures on high and tessalation on high is better than having textures on very high and tessalation on normal or off? The problem I seem to be having is that having a higher tessalation kills my fps in certain spots (not most spots though but its still enough to be distracting. For example, the first outdoor spot where I meet the baby dark one. As Im cornering it my fps drops all the way to 20 fps briefly). It doesn't do that if I set it to normal or off instead.
Yeah I know that amd can struggle a little bit with tessalation in this game and I do have an r9 270x 2gb oc amd card, but it shouldn't ever drop that low though. I'm actually fine with sacrificing fps for graphics as long as it doesn't jump all over the place (as it did for that specific part)....................lol I wish I can just play the game without worrying about graphics but im just so picky about playing a game the way its meant to be played. Curse my ocd :(
For shame, Revelene, for shame.
But hey, could be worse. A guy on the Witcher 3 forums thought he was in the Batman Arkham Knight forums. That was awkward...
lol its ok. You still helped me understand more about tesselation. Also, I remember spending hours configuring the graphics in GTA 5 lol. As for Metro Last Light, I've decided to have textures on very high and tesselation on high even though it brings down my fps. For the most part I do stay at the 45-60 fps range, but in intensive areas it could go down as low as 30 (that hasnt happen much though). I can live with it....so far.
The "quality" setting is for more than just textures, I advise maxing that first. Filtering should always be maxed. Motion blur in video games is never right, so I turn that off for a 4-8 fps boost. Tessellation normal is for characters and monsters, turning it up to high now tessellates some of the map and increases the detail on characters and monsters. If you can spare it, leave it on high, if you are struggling with fps turn it down, but since "quality" affects textures, lighting, shading, and more, it is more important than tesselation.
I seriously have no clue how I got to this forum. I haven't played Metro in a while... I think my Steam has a mind of its own.
Glad I could help even though I was mistaken of what game this was!
Glad I could help even though I was mistaken of what game this was! [/quote]
Revelene, that article you linked was actually pretty helpful regardless of the mistake you made. I hope you don't mind that I sent you a friend request. You seem like a knowledgable and nice person.
I heard that this game does motion blur right though and I kind of like how it looks. I might try turning it off to see if my fps do shoot up a little bit. Anyways, thanks for the help. I didn't know that the quality setting were tied to all those other settings as well. I was wondering why there was no shadow setting for example lol.
Well, thank you. Consider it accepted. :)