Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
See other answers for setting screen refresrate to 144Hz. The refresrate is not the same as FPS.
On a sidenote, I don't remember any problems from running +100 fps.
Metro redux series on 60 hz [60 fps] plays like garbage.
I sometimes find that I have to deliberately ingest substances to relate to denizens online, due to aforementioned losses. It can be challenging to relate to others.
*I was deliberately unclear as to the direction of said IQ change via ingestion of suggested substances. Absinthe makes you crazy but they didn't say anything about...hey what were we talking about again. This makes me feel like the purple tentacle!
But uh I'll be honest. I have a 60hz screen and it seems to play just fine. I guess the problem is more related to people with higher end toys than me. Then again, naybe drain bamage has helped in that regard.
Pure and Rustic, I concur that the steam fps counter is not the monitor refresh rate, and the fps counter may match the refresh rate, or it may be entirely totally different.
I could imagine that a high end monitor with a high refresh rate playing a game totally unable to push a even ratio of frames per second to match the monitor, could result in gamer complaints. It is hard to find a video card that can push 144fps at a decent resolution. Or 72fps at a decent resolution to at least intersect that refresh rate at a divisible number.
Test 1:
Options: Resolution: 1920 x 1080; Quality: Very High; SSAA: On; Texture filtering: AF 4X; Motion Blur: Off; Tesselation: Normal; VSync: Off; Advanced PhysX: On;
Average Framerate: 83.00 •Max. Framerate: 195.47 •Min. Framerate: 17.69
Test 2:
Options: Resolution: 1920 x 1080; Quality: Very High; SSAA: On; Texture filtering: AF 16X; Motion Blur: Normal; Tesselation: Off; VSync: Off; Advanced PhysX: On;
Average Framerate: 91.00 •Max. Framerate: 219.64 •Min. Framerate: 12.36
I use test 1, but I can get a higher average FPS by changing some of the texture settings.
I find that this is what gives me the best visual gameplay.
So, SeriousCCIE, my FPS is not the same as the refresh rate. This is not COD MW2-MP (and others too) were you cant get higher FPS then 90. Its locked in the game.
My monitor is set to 144Hz, in GPU controlpanel.
If you have a 144Hz screen though I'd recommend 120Hz + V-Sync or 120 FPS lock with RTSS with G-Sync, because they are some animations and effects hardcoded at 30 or 60 FPS, so that it scales right.
Don't use vsync in game if you want > 60 fps. If you want to limit FPS without using vsync, use Riva Tuner Statistics Server.
I had a gsync issue when messing with settings where I was stuck at 60hz in fullscreen apps no matter what I did to undo my changes, clean installing my drivers fixed the gsync issue now getting ~75fps at 1440p.
no one mentioned 1920x1080 so I mistakenly assumed people were using 2560x1440 or higher since that's all I got. and I've never even had a 1920x1080; i thought those were HD TVs or something.
my next monitor down is 1920x1200 and is like 12 years old; my commodore 64 is on it since my last 1680x1050 fried. that 1920x1200 even has RCA and super video inputs, picture in picture, etc. weird that monitors regressed to 1920x1080 but I guess tvs are cheaper so they reused the screens?
sounds like I mis applied my first world problems to the wrong crowd.