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it works very well for me but like i say is you think there should be somthing done let me know.
im geting 144 to 29 FPS on my laptop this is all runing on. im now looking forward to having my TrackIR up and runing as well soon, happy days
You can use the Thrustmaster "Target" software to consolidate the HOTAS Joystick and Throttle unit to appear as one generic DirectX device, but that still leaves you short one usable axis for yaw or roll, unless you are using a hat function or the second throttle channel to control yaw or roll(yuck!). That leaves only the old joystick device/axis mapping device driver software ?ppjoy? , which the creator abandoned about the time Vista was releasing.
Even if you solve the above, there is those huge hard coded deadzones, that make any sort of joystick combat flight about as much fun as running a marathon over sharp rocks barefoot and drunk.
i am useing 1 of the hat as roll have a look at the HOTAS file in my drop box i find it works very well but i am trying new things every day just to tweek it,
there are about 100 buttons less to use than X3TC as this version of the X games is a lot less ineractive,
i have had 2 X52's and there all S++T as i have a large hand and i do manual laber. the 2 X52 and 50's that where made of plastic dont last as well as this joy stick as it is made 10000000000% better than most plastice one's. any way there is NO drift and no need to recilbrate it every time you boot up windows or any other OS, as i had to with the mouse pointer on the x, drifted after every reboot,
way more programe options and its so easy to program and its a lot less CPU needed (as if i need it with my old laptop)
so i can afford not to buy a new joystick every year and have this and many more games that are well made ( most of the time)
X3 Xplanes flight sim X ILS 2 RoF and other flight sim's are very good to play with it, i have not found a game that it did not work with YET and with the TrackIR and CH rudder's and 2 extra moniters all linked to this laptop it runs all smothly, only thing i have had to mode was my USB as it was drowing to much power with the 7.1 sound system just needed to have a powered USB bar.
I first tried X-Rebirth with my Warthog but was unsatisfied. The mouse just seemed to be the better controller. Maybe I'll give it anoher try.
JOYX = DX_XROT_AXIS
JOYY = DX_YROT_AXIS
SCX = NONE
SCY = NONE
THRRIGHT = DX_Z_AXIS (+ revert axis)
THRLEFT = NONE
THRFC = NONE
To set axis in game:
1- disconnect rudder
2- put all commands to center (to avoid detection)
3- in the settings (Joystick - in space):
a) To disable the Yaw axis, select Yaw and move your stick forward or backward
b) select Pitch and move the stick forward or backward - it will appear as LEFT STICK VERTICAL (Yaw shoud now appear as N/A)
c) select Roll and move the stick left or right - it wil appear as LEFT STICK HORIZONTAL
d) select Throttle and move your right throttel forward or backward - it will appear as LEFT TRIGGER
4- put your throttle at mid course (to avoid detection)
5- Go to the settings Joystick in station and do the same to obtain :
WALK = LEFT STICK VERTICAL
SIDE WALK = N/A
TURN LEFT-RIGHT = LEFT STICK HORIZONTAL
MOVE UP/DOWN = N/A
6- save the settings and exit the game
7- plug in the rudder
8- restart the game
9- Go to the axis settings menu joystick in space and select YAW
10 - then press both toe brakes half course to avoid detection and maintain as you move your rudder pedals. When the axis is set to RIGHT TRIGGER, your are good to go. Be patient, this step is quite difficult.
I have assigned the "starfe" axis (left/right - up/down) to a hat on the throttle
I have posted this solution on the X-Rebirth forum - Ma méthode a été postée également en français sur le forum officiel (english and french versions) :
http://forum.egosoft.com/viewtopic.php?t=358390
JOYX = DX_XROT_AXIS is now right you forgot the X, and you will need to set ALL to revert axis or you can do this in game,
all so i have set a S curve of 3 as i find it nice and smoth with the fine ajustment for the long stargets that just need that fine ajustment,
and starfe is stet to hat 2 joystick remeber there are 4 hats in that joystick,
i may rest YAW and ROLL back to the way it was roll Rudder and yew Joystick as i find roll used less as this is space roll has no up or down in space.
It seems to me there is no dead zone for the brake axis because when released, the axis are full left for the left brake and full up for the right brake. To avoid detection, they must both be centered.
Thank-you, I didn't see my mistake - corrected it. I had only to revert the throttle axis, but you're right : it can be done in game... I didn't see it befor programming via TARGET.
I have set strafe on CS hat (CSR - CSL - CSU - CSD)