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Your entitled to your opinion, but you are vastly in the minority ive never seen a game with such bad ratings so fast, normally you see a peak of good ratings before the bad.
After the first 24 hours it had a metascore of 4.0, now its at 3.5, what that means is people played it for 30 minutes and then went to rage about it thats not good for a game especially one in development for so long.
I for one arent complaining because of the bugs, i havent personally encountered any its just a total betrayal of its roots and the scathing review on metacritic couldnt be more aptly named, "Some things X rebirth thinks about me that arent true".
Every game gets abysmal metacritic ratings on launch day. This is hardly anything new. And thus far the only official review is by a guy who clearly decided to hate the game within 20 minutes of launching it.
Rebirth has serious problems. As a huge fan Terran Conflict, I'm disappointed with what I've seen thus far. But it's actually running decently (not great, but decently) on my PC after two days of patching where I was getting 15-20 fps at launch. A great deal of the vitriol and hatred on this forum is being fueled by people who thought it was going to be a prettier version of X3, which is unfair, because Egosoft went out of their way repeatedly to say that it was not going to be exactly like X3.
I'd say the jury's out on how much of the complexity has been stripped away where the economic aspects are concerned. Manual trading is hugely annoying, but after buying a trading computer I don't have any problems sending freighters to trade in other systems; people were saying that was impossible yesterday. I've seen the AI building new starbases and additions to already existing space cities; people were saying that was impossible yesterday. I've figured out how to refuel and resupply my capital ships (which is way too hard and cumbersome at the moment, but you can do it) and people were saying that was impossible yesterday too.
A lot of the common complaints could be fixed if Egosoft revamps the map system and brings back the old "go to this sector/dock here/trade here/do this" commands you could issue through it, and it's not like it would be a difficult fix to implement. I'm willing to give them some time to see whether or not they're willing to address the problems before I join the lynch mob.
1) How could you have spent 7 years on a game in which every single aspect of it seems to be a half as.sed effort.
2) How could you have not picked up on all the performance issues and bugs before release.
3) How could some one design grannies with perky ti.ts and no hair and not have it questioned.
4) How could you really of thought the trading system and IU was good
5) Why does the game play badly on PC and seemingly appears to be for a console.
These are some pretty huge problems in which most of us cannot understand in any way. It is literally like a team of monkeys designed this game.
Yes it is rather sad...
There's a lot of bad decisions there. What I wasn't expecting is to find the core mechanics of fleet and empire control gutted and replaced by a first person walking simulator and some minigames.
Like, it was so close for me. So close...
But on the other hand they genuinly sound like they believe the descisions they made were the right ones, crap descision though they were. Maybe everyone "at the office" thought that "The Albion Skunk" was a great idea and got too caught up in their own bubble to recognise poor ideas.
I'll never know for sure how much of this botch was due to greed or to misguided ambition and lack of communication with player base, but I don't want EGOSOFT to die from it.
I would love to see an X4.
I certainly will be watching this games' development with interest because now that they have left the old X game style behind, funnily enough this game has got a lot more interesting to me that previous X games.
But its still a long way off from the kind of game I would buy and there is no way I would spend £40 on it either way. Perhaps by the time of the Steam Christmas sale we might see this game becoming more realistically priced and a bit more playable as well. Until then ...