X Rebirth

X Rebirth

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Luridis Sep 1, 2016 @ 2:55pm
Xenon K Usable Now?
I know you couldn't use them before because of lack of a dock, but now you can send a captain, engineer and weapons officer over from the Skunk's crew quarters.

Anyone know if this is intended behavior or a bug in 4.0?
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Showing 1-15 of 15 comments
Steve Sep 1, 2016 @ 4:02pm 
Robots don't need landing pads. Or cabins, or bridges, or life support, or all that stuff. Xenon ships were never really meant to be capturable, but I guess enough people asked for it.

The Xenon Hunt 3 mod adds docks to the I and K if you like.

http://steamcommunity.com/sharedfiles/filedetails/?id=634544023
Luridis Sep 1, 2016 @ 5:27pm 
Actually, you must be new to the series. There's a news post in X3 Reunion that explained that the terriformers continued to replicate human habitation, including cabins and life support on ships because that was their programming madate: making environments habitable for humans. (Something it is implied they cannot easily change.) I guess the developers can't be expected to remember every peice of lore they write, but that was exacly the reason given that players could fly Xenon ships in the previous games.

THAT SAID... I ASKED if my ability to currenly use a K WITHOUT that mod is a bug or a new feature. That's actually what I created the thread for, not to debate the validity of utilizing terriformer vessles.
Last edited by Luridis; Sep 1, 2016 @ 5:29pm
Steve Sep 1, 2016 @ 7:35pm 
Originally posted by Luridis:
Sweet, thanks for the info!

Yeah, no worries, nerd. XD
Luridis Sep 2, 2016 @ 2:18pm 
I didn't need the info, I already know about the mod. I was asking about why you can cap them in 4.0 without the mod installed.
tourist Sep 2, 2016 @ 3:42pm 
(4.0 patch notes) Beta 3 Fixed Xenon fighters being capturable.


Beta 5 Added jump drive and fuel storage to Xenon I.


The K (and possibly I) FIGHT ship can be boarded very easily and captured (either they were meant to not be board-able or very difficult to do so).

RC2: Added ability to claim small and medium Xenon ships.

http://www.egosoft.com:8292/confluence/display/XRWIKI/X+Rebirth+4.xx+patch+notes
Daddy Shark Sep 2, 2016 @ 6:18pm 
Originally posted by Luridis:
Actually, you must be new to the series. There's a news post in X3 Reunion that explained that the terriformers continued to replicate human habitation, including cabins and life support on ships because that was their programming madate: making environments habitable for humans. (Something it is implied they cannot easily change.) I guess the developers can't be expected to remember every peice of lore they write, but that was exacly the reason given that players could fly Xenon ships in the previous games.

THAT SAID... I ASKED if my ability to currenly use a K WITHOUT that mod is a bug or a new feature. That's actually what I created the thread for, not to debate the validity of utilizing terriformer vessles.

Except this makes 0 logical sense. Not hurting humans was also in their original programming and we see where that went. The Xenon have completely redesigned their ships into something like large bug bodies to house their electronic minds. There's no way they completely redid the capital ship design and still left in a helm so that humans can board them and take over.

Yes, it's a bug and you're not supposed to be able to board xenon capships.
Last edited by Daddy Shark; Sep 2, 2016 @ 6:19pm
Stryderunknown Sep 2, 2016 @ 11:12pm 
These obviously aren't official answers, but they could be plausible.

Most of the time when you board you have to repair some stuff. Perhaps it could be considered that if you move an Engineer across, they build whats necessary for a human crew to be sustained while they go about doing the repairs.

It can also be considered that each human sent across uses a boarding pod, so perhaps they are living in that initially.
Luridis Sep 3, 2016 @ 11:33pm 
Originally posted by JKflipflop:
Except this makes 0 logical sense. Not hurting humans was also in their original programming and we see where that went. The Xenon have completely redesigned their ships into something like large bug bodies to house their electronic minds. There's no way they completely redid the capital ship design and still left in a helm so that humans can board them and take over.

Yes, it's a bug and you're not supposed to be able to board xenon capships.

First, thanks for confriming that it is a bug. Second, whether or not taking over Xenon ships made sense, past or present, is irrelevent to the lore they already wrote. Besides, it's not like you couldn't modify something.

As for the bug design, it's horrid. This company really needs a creative director, because they're so unfocused that it is almost painful to watch. The original XR screenshots they showed for Xenon ships were much better looking period.

https://www.rockpapershotgun.com/images/13/aug/rebirth06.png

Instead, they look like grubs. Someone at Egosoft is taking too many design queues from Gallente and Sleeper ship designs in Eve Online. Frankly, I preferred when Ego did it's own thing.
Last edited by Luridis; Sep 3, 2016 @ 11:39pm
Steve Sep 4, 2016 @ 3:47am 
Originally posted by Luridis:
Originally posted by JKflipflop:
Except this makes 0 logical sense. Not hurting humans was also in their original programming and we see where that went. The Xenon have completely redesigned their ships into something like large bug bodies to house their electronic minds. There's no way they completely redid the capital ship design and still left in a helm so that humans can board them and take over.

Yes, it's a bug and you're not supposed to be able to board xenon capships.

First, thanks for confriming that it is a bug. Second, whether or not taking over Xenon ships made sense, past or present, is irrelevent to the lore they already wrote. Besides, it's not like you couldn't modify something.

As for the bug design, it's horrid. This company really needs a creative director, because they're so unfocused that it is almost painful to watch. The original XR screenshots they showed for Xenon ships were much better looking period.

https://www.rockpapershotgun.com/images/13/aug/rebirth06.png

Instead, they look like grubs. Someone at Egosoft is taking too many design queues from Gallente and Sleeper ship designs in Eve Online. Frankly, I preferred when Ego did it's own thing.

Except it's not a bug but designed. Did you not read the patch notes you were provided or something?


Originally posted by Nostradufus:
(4.0 patch notes) Beta 3 Fixed Xenon fighters being capturable.


Beta 5 Added jump drive and fuel storage to Xenon I.


The K (and possibly I) FIGHT ship can be boarded very easily and captured (either they were meant to not be board-able or very difficult to do so).

RC2: Added ability to claim small and medium Xenon ships.

http://www.egosoft.com:8292/confluence/display/XRWIKI/X+Rebirth+4.xx+patch+notes

There. There's your patch notes again. It's not a bug. You just don't like it.
Daddy Shark Sep 5, 2016 @ 8:16am 
Originally posted by paonebp:


Originally posted by Nostradufus:

There. There's your patch notes again. It's not a bug. You just don't like it.

Except it is a bug. Xenon K and I are XL vessels. M,N are Small and P's are Medium. You're not supposed to be able to board K's and I's. You're only supposed to be able to claim N,M, and P vessels.

Aside from that, I like that they're making their ships look like actual, physical bugs or grubs. It makes perfect sense. The only shape that would be better would be a giant squid like the Reapers.
Last edited by Daddy Shark; Sep 5, 2016 @ 8:20am
Steve Sep 5, 2016 @ 8:43am 
Originally posted by JKflipflop:
Originally posted by paonebp:




There. There's your patch notes again. It's not a bug. You just don't like it.

Except it is a bug. Xenon K and I are XL vessels. M,N are Small and P's are Medium. You're not supposed to be able to board K's and I's. You're only supposed to be able to claim N,M, and P vessels.

Aside from that, I like that they're making their ships look like actual, physical bugs or grubs. It makes perfect sense. The only shape that would be better would be a giant squid like the Reapers.

I don't see anywhere in the patch notes where only the S/M ships are supposed to be claimable. Just

• Added Xenon pilot self-destruct allowing ships to be claimed.

Look, I'm tired of this pedantic crap. The big Xenon ships don't have docking ports in vanilla. Add a mod to put them in. Argue the rest amongst yourselves.
Daddy Shark Sep 5, 2016 @ 8:59am 
Originally posted by paonebp:
Originally posted by JKflipflop:

Except it is a bug. Xenon K and I are XL vessels. M,N are Small and P's are Medium. You're not supposed to be able to board K's and I's. You're only supposed to be able to claim N,M, and P vessels.

Aside from that, I like that they're making their ships look like actual, physical bugs or grubs. It makes perfect sense. The only shape that would be better would be a giant squid like the Reapers.

I don't see anywhere in the patch notes where only the S/M ships are supposed to be claimable. Just

• Added Xenon pilot self-destruct allowing ships to be claimed.

Look, I'm tired of this pedantic crap. The big Xenon ships don't have docking ports in vanilla. Add a mod to put them in. Argue the rest amongst yourselves.


From your own post above:
RC2: Added ability to claim small and medium Xenon ships.
Ketraar Sep 5, 2016 @ 10:09am 
You dont need a docking port for Xenon K, I have many and they work with full crew. You can remote send crew to work there. Just talk to your crew on the skunk and tell them to "work here..." and select the Xenon K as destination, you can remotly call them back too. All you need is to be in same zone.

As said, I have crewed Xenon Ks patrolling.

MFG

Ketraar
Luridis Sep 6, 2016 @ 5:36pm 
Originally posted by paonebp:
Originally posted by Luridis:

First, thanks for confriming that it is a bug. Second, whether or not taking over Xenon ships made sense, past or present, is irrelevent to the lore they already wrote. Besides, it's not like you couldn't modify something.

As for the bug design, it's horrid. This company really needs a creative director, because they're so unfocused that it is almost painful to watch. The original XR screenshots they showed for Xenon ships were much better looking period.

https://www.rockpapershotgun.com/images/13/aug/rebirth06.png

Instead, they look like grubs. Someone at Egosoft is taking too many design queues from Gallente and Sleeper ship designs in Eve Online. Frankly, I preferred when Ego did it's own thing.

Except it's not a bug but designed. Did you not read the patch notes you were provided or something?


Originally posted by Nostradufus:

There. There's your patch notes again. It's not a bug. You just don't like it.


By "bug", I meant it LOOKS like an insect instead of a machine. That was the point I was making.

As far as the design... Well, I see they conveniently left out a serious L size fight ship for players.
Steve Sep 6, 2016 @ 9:55pm 
Originally posted by Luridis:
Originally posted by paonebp:

Except it's not a bug but designed. Did you not read the patch notes you were provided or something?




There. There's your patch notes again. It's not a bug. You just don't like it.


By "bug", I meant it LOOKS like an insect instead of a machine. That was the point I was making.

As far as the design... Well, I see they conveniently left out a serious L size fight ship for players.

OH! That kind of bug. Yeah, and I have no idea why they look like bugs. Sorry! I failed my reading comprehension check. :-p

(The K is the L-class entry. The I is the XL.)
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Date Posted: Sep 1, 2016 @ 2:55pm
Posts: 15