Slay the Spire 2

Slay the Spire 2

how do you go infinite?
please share methods of going infinite and other shenanigans

i know *how* to play, although i don't think of myself as a good player (Baalorlord is a good player), but i don't think i have had even a single deck go infinite on any character, even Watcher, just very long plays with Slient using discard/sly, or now Necro, using souls

i keep hearing people talk about infinite set ups like it's a thing you can plan for. how tf do you do it?
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at least for me, it's not that easy to go infinite
0.100.0 just stripped a number of infinites from the game. There are still a few ways of doing it though. First you need to exhaust your deck down so that you can get everything in your hand, then you need a loop of cards that can play and redraw themselves. Use a card that generates energy, then spend that energy to draw, repeat.

Ironclad: All of his true infinites just got shot, but Bloodletting and 2x Pommel Strike+s form a pseudo-infinite only limited by his HP. Hellraiser and multiple Pommel Strikes looks like an infinite, but due to some jankiness with how it works it will just cease the chain, how long it goes depends on how many copies of Pommel Strike you have. Hellraiser, Pommel Strike, and a 0-cost draw do properly go infinite, only caveat is that last piece of the puzzle doesn't exist in his own card pool so you need a colorless Flash of Steel or something.

Silent: Reflex, Tactician, Acrobatics. There are a few other variations on this setup. However Silent has a larger starting deck and no access to targeted exhaust, so actually getting down to just the infinite is harder. But with multiple copies of the core cards and some extra discard (Prepared just got nerfed but if you're just using it to free hand space it's still theoretically doable, as is Hidden Daggers) it can be possible to have a chain that potentially cycles through a lot of cards. I had an working infinite with 15 cards in play, though that was pre-nerf.

Regent: Alignment is the core reusable energy generator, but with Glow nerfed you can't get draw-positive anymore. Perhaps if you conjure some colorless cards there's another route.

Necrobinder: Borrowed Time, and then just do anything with Souls.

Defect: Turbo, and then you need a way to get rid of the Void while still being energy-/draw-positive. Overclock and Compact is one method. You can also cycle a Plasma with Fusion and Dualcast or Multicast, then just draw with Skim or something.

Colorless: Flash of Steel, Finesse. Theoretically Restlessness, but that would be a very difficult one to set up. In multiplayer, you can get a cooperative infinite going with Believe in You and Huddle Up, if anyone pulls that off I would want to see it.

Bonus: There's an event that allows you to remove Exhaust from a card. There are quite a lot of possible ways to do insane things with this, I'll let you figure out how.

I think that's everything that still works on the newest patch, but I might be missing some more methods.
Originally posted by 1.2M | Missingno.:
First you need to exhaust your deck down so that you can get everything in your hand, then you need a loop of cards that can play and redraw themselves. Use a card that generates energy, then spend that energy to draw, repeat.

thanks for all the great advice. i *need* to be playing on this level. i understand strategy and macro play well enough. i do not understand micro play, and how to set up individual hands and combos.

STS2, with card enchants and more deck control options looks like its geared more towards techical manipulation. the possibilities look really exciting but it's hard to learn (for me) from the game play itself
Well, don't tunnel vision on it too hard in the new patch now. They're trying to make infinites much rarer, no longer an easy way to cheese A10.
Originally posted by 1.2M | Missingno.:
Necrobinder: Borrowed Time, and then just do anything with Souls.
I didn't think of it but since doom only activates when your turn ends that would actually go endlessly. albeit you instantly die if your turn does end.
Well, if you go infinite, you never have to click End Turn.
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Date Posted: Mar 20 @ 1:18am
Posts: 6