Slay the Spire 2

Slay the Spire 2

mumblebrainz 🧠 Apr 10, 2024 @ 12:54pm
3
Couldn't fit this into the first one?
Of course, why fix and add new content to the first one... Hard pass!
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Showing 1-15 of 18 comments
Jevmen Apr 10, 2024 @ 12:58pm 
Its because they wanna get away from the Unity engine because at any point that company can ruin your life for their own greed, probably would have been a DLC if it wasnt for unity
Last edited by Jevmen; Apr 10, 2024 @ 12:58pm
Taybanz Apr 10, 2024 @ 1:15pm 
Originally posted by Jevmen:
Its because they wanna get away from the Unity engine because at any point that company can ruin your life for their own greed, probably would have been a DLC if it wasnt for unity
and then ironically going to make us pay more money than the first one was for the same graphics. At least go a different art direction or had a 2.5 / 3d element to it.

Also, unity went back on the price change, so that argument is invalid. Small studio, years of sales on all platforms, including getting money for game pass - there is no excuse.
Last edited by Taybanz; Apr 10, 2024 @ 1:16pm
tlenz Apr 10, 2024 @ 1:36pm 
I'd be surprised if anyone that bought StS spent less than a good hundred or so hours on it. Me? Several hundred, and I'm not alone.

If they're launching a sequel? They can have my money day one. They made the best deck builder out there, with NO DLC. It was plenty modable, and had great build diversity and depth.

It has consistently overwhelmingly positive reviews on steam, on the back of around 130,000 reviews....and its full cost is 25 bucks US.

If you didn't get your money's worth from StS, it wasn't the devs fault. And that they chose to make a sequel five years later is hardly some kind of predatory pricing.
JohnDoe Apr 10, 2024 @ 1:42pm 
Originally posted by Taybanz:
Originally posted by Jevmen:
Its because they wanna get away from the Unity engine because at any point that company can ruin your life for their own greed, probably would have been a DLC if it wasnt for unity

Also, unity went back on the price change, so that argument is invalid. Small studio, years of sales on all platforms, including getting money for game pass - there is no excuse.

Yea, they had a horrible price change that they pushed and tried to implement, and only because the backlash to the policy was so deafeningly loud and they lost roughly 35% of their stock value in a months time, had to pin the blame solely on the ceo and relent did they "went back" so yea.. nah i'm good on not supporting unity.
Serell Apr 10, 2024 @ 1:44pm 
I paid $15 for STS in early access. I was promised 3 characters. I got 4 characters. I played nearly 1000 hours.

I'm not going to feel bad about buying an updated STS
1.2M | Missingno. Apr 10, 2024 @ 2:11pm 
Originally posted by Jevmen:
Its because they wanna get away from the Unity engine because at any point that company can ruin your life for their own greed, probably would have been a DLC if it wasnt for unity
Spire 1 is Java, not Unity. This, presumably, is the project that they were going to develop in Unity but then rewrote in Godot.
Mephil Apr 10, 2024 @ 3:34pm 
lol your loss.
ejbooth417 Apr 10, 2024 @ 3:42pm 
Why people aren't willing to spend an hour's wage to support indie devs is beyond me. How do you think they make money? They just pull it out of their arse? They literally rebuilt the game from the ground up in a new engine, that's why they're selling it as a new game. They updated the game plenty in the original installment anyway. This isn't even mildly comparable to a cash grab. It's not an AAA studio charging $70 for an average game with $90 worth of DLC, it's a couple passionate developers trying to make a cool game.
Twinkie_Mayne Apr 10, 2024 @ 4:10pm 
Originally posted by tlenz:
I'd be surprised if anyone that bought StS spent less than a good hundred or so hours on it. Me? Several hundred, and I'm not alone.

If they're launching a sequel? They can have my money day one. They made the best deck builder out there, with NO DLC. It was plenty modable, and had great build diversity and depth.

It has consistently overwhelmingly positive reviews on steam, on the back of around 130,000 reviews....and its full cost is 25 bucks US.

If you didn't get your money's worth from StS, it wasn't the devs fault. And that they chose to make a sequel five years later is hardly some kind of predatory pricing.

Amen. Hard to complain about spending $25 for 500hrs of gameplay. Those with thousands of hours in to it got great value.
Elzheiz Apr 10, 2024 @ 4:11pm 
Originally posted by ejbooth417:
Why people aren't willing to spend an hour's wage to support indie devs is beyond me. How do you think they make money? They just pull it out of their arse? They literally rebuilt the game from the ground up in a new engine, that's why they're selling it as a new game. They updated the game plenty in the original installment anyway. This isn't even mildly comparable to a cash grab. It's not an AAA studio charging $70 for an average game with $90 worth of DLC, it's a couple passionate developers trying to make a cool game.

I don't think that's the issue. I'm happy to pay for more content.

The issue is, for me, that they couldn't care less about making the game better, improving the UI or anything like that. Sure it worked fine years ago when it came out, but there have been plenty of innovative deckbuilders and improvements in newer games that would definitely improve on the tree-style map, outdated ascension system, etc. Here, it looks like this could have been a DLC considering it's the exact same game and UI just with different characters and enemies.

Obviously we won't know for sure until they reveal more, but you can already tell from the screenshots they provided and the description that it's likely to be more of the same.
Time will tell, I'd be happy to be proven wrong!
Last edited by Elzheiz; Apr 10, 2024 @ 4:11pm
1.2M | Missingno. Apr 10, 2024 @ 4:12pm 
What are you jumping to that conclusion based on?
avatar__007 Apr 10, 2024 @ 4:13pm 
Username checks out
Elzheiz Apr 10, 2024 @ 4:24pm 
Originally posted by Missingno.:
What are you jumping to that conclusion based on?

Did you look at the store page? Cards have the same names, same artefact, same potion slots, same HP bar, same currency, it has acts just like the first one, it's using the same energy system, same vendor, same event system, etc.
It's not necessarily bad, we don't know yet, but you can't tell me it doesn't look almost identical to the first one.
Last edited by Elzheiz; Apr 10, 2024 @ 4:25pm
Jonah Falcon Apr 10, 2024 @ 6:07pm 
Blocked mumblebrainz 🧠. His existence on Steam: hard pass.
mumblebrainz 🧠 Apr 11, 2024 @ 3:42am 
Originally posted by Missingno.:
What are you jumping to that conclusion based on?
Facts
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