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If you still have questions after those, maybe some of the old guides from the ps1 version can give answers...
Or just ask the specific around here and people will help you out.
The UI is still the same as the original japanese game that had UI on english.
So this is a quick rundown:
F.T. may be "Fire Times" broken english for Rate of Fire, basically means the numbers of shots of a weapons per attack.
AT is Attack.
So a weapons with F.T/AT 6x10 fires 6 shots with 10 attack each.
Eg is Engine and means Power
Wt is weight
Rg is Range
Bt is Bullets and means Ammo.
"Ad" I have no clue what it means, and I never found a place that gives it a proper english name but is related to the chance to automatically use a shield to block damage, so it may be Auto-Defense
R.C is Running Cost and is an amount of money related to using that wanzer or repairing the broken parts after battle.
Mv is the Move stat, and while you will see 8 or 7 a lot, most of the time each tile consumes two move or more.
Mob is Mobility and would be similar to Agility because it affects Hit and Avoid but not that much.
Ev. may be Evaluation and represent the overall combat power of a Wanzer.
The you have weapons types:
MI = Missiles,
RK = Rockets,
MG = Machineguns, etc
And damage and armor attributes
S = Shock
F = Fire
P = Piercing
N = Normal
I think those cover most of the weird abbrevation, but those assume you're playing in english, if you are playing in any other lenguage FT, RC, EV and Ad aren't translated (because I think non of the translator human or machine knew what the hell they meant)
You don't get exp if enemy is killed by AI.
You don't get exp if enemy escapes.
You don't get exp if you kill boss and stage ends with other enemies still present.
In short, you don't get exp.
For OP, I recommend Gamefaqs.