Tabletop Simulator

Tabletop Simulator

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Kimiko Jan 5, 2015 @ 7:21pm
Update v3.7 Flick tool added & additional improvements and fixes
We don’t normally do Monday updates (in fact, this is our first!), but due to the DDoS issues we had earlier, we worked really hard to get a new server up so we can get the server browser back online. Thank you very much for your patience during the downtime as that was completely out of our control. Berserk-Games.Com will be temporarily down in the meantime, but this will have no affect on the master server going forward.

Since we had to do a hotfix so you can access the new master server, this is an update of what we’ve been working on so far since after the holidays. The flick tool was a much requested feature, so hope you enjoy that new addition.

We hope you all had a wonderful holiday season and let’s all enjoy the new year - 2015!

Flick Added:
  • New hand mode Flick has been added to the pointer selection menu on the left side of the screen.
  • Flick can used to launch objects using a ‘pull back and release’ motion.
  • Flick works on all selected objects or on an individual object that you click and drag on.
  • Can use 'CTRL + LMB' to select multiple objects or in Hand mode use box selection then swap to Flick.
  • Flick is great for pool, block stacking, marbles, and other games that require dexterity to play.

Card Hands Improvements:
  • Cards will not begin to overlap until there are more than 5 cards in your hand.
  • This will make it easier to read the text on card if you do not want to use ALT to zoom.

General Improvements:
  • Greatly optimized networking traffic when modifying/manipulating multiple objects.
  • Custom objects use 30% less cpu resources (model, figurine, deck, and board).
  • Lift height and rotation snap has been moved up next to the top bar to avoid clipping issues with lower resolutions.
  • Box selection will no longer select objects that are hidden in fog of war.
  • Recreated the hand icon for the hand mode selection menu.

Fixes:
  • Fixed adding or removing a password from your game not updating for people joining through Steam friends.
  • Fixed tables being able to be placed insides of bags by throwing it at the legs (lol).
  • Fixed voice chat microphone icons not appearing for all players.
  • Fixed the sharing violation error when overwriting certain saves (Hopefully).
  • Fixed sharing is caring achievement not working retroactively (must be subscribed to your mod).
  • Fixed default video quality settings back to medium.
  • Fixed grab + lower while not in hand mode picking up objects.
  • Fixed some line tool bugs when hovering over GUI elements while measuring.

Stay up to date on our development by following us on Twitter and Facebook[facebook.com]!
Last edited by Kimiko; Jan 5, 2015 @ 8:17pm
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Showing 1-13 of 13 comments
Rex Jan 5, 2015 @ 7:39pm 
Damn, does anyone have a video of bagging tables? I totally wanna see that!
Hallowedsoul08 Jan 5, 2015 @ 8:13pm 
Next up is arcade games?
StormbringerGT Jan 5, 2015 @ 8:29pm 
Keep it coming this is hands down the best $15 I ever spent. I bought a 4 pack and gave 3 away to friends who no longer live near by. I see 100% more board gaming in our future thanks to you!
Riddix Jan 6, 2015 @ 3:26am 
Oh man, this is really fantastic - the new flick mode make games like my TT-Crokinole, Pool and Soccer now really playable. This tool enables many options for new game ideas as well.
@Mrdante - why not arcade games? TT-simulator is a sandbox - more functions like this give us more possibilities to create great games.
Thanks again for this patch
HansKlopek Jan 6, 2015 @ 4:14am 
A nice illustration of an Early Access game done well with continuous development. Also, nice quick response to the DDoS!
Sepp Jan 6, 2015 @ 4:40am 
nice to see you are working to optimize the network traffic :)
Goose Jan 6, 2015 @ 5:39am 
Is it possible to have it as an option so only hosts / promoted players can have the option to click "Reset" or "Reset All" on cards? Stops the trolling when trying to play a card game :) Thank you!
Xera Jan 6, 2015 @ 9:15am 
I can't test it right now but did You guys fix the buggy drag-selection tool ? Last time I checked (pre-update) I couldn't grab more than a bit less than half the total objects I tried to select.
Samoht Jan 6, 2015 @ 9:18am 
this update is amazing, thanks guys! Best 10 bucks ever!!
Edpuma Jan 6, 2015 @ 1:32pm 
Keep it up! This is a great simulator.
Kimiko Jan 6, 2015 @ 6:27pm 
Just set live a small hotfix to fix a couple issues that popped up.

General Improvements:
  • Added red private text header when in the private notepad.

Fixes:
  • Fixed issues uploading or updating to the Steam Workshop when nothing would happen when submitted.
  • Fixed typing + or - in a text box would also scale selected objects.
  • Fixed custom model importer type selection not working properly.
  • Removed error message from bottom of screen regarding Berserk-Games.Com.
CS LUL Jan 11, 2015 @ 2:15am 
Can you fix horrible lag in card searching? Currently I can lay on the table one by one cards from CardBot main deck (150 cards) just fine with smooth 60 FPS, but horribly lag with FPS down to 3-5 when deck searching
Xera Jan 11, 2015 @ 5:52am 
Originally posted by Facepalm:
Can you fix horrible lag in card searching? Currently I can lay on the table one by one cards from CardBot main deck (150 cards) just fine with smooth 60 FPS, but horribly lag with FPS down to 3-5 when deck searching
That and the massive lag when spawning multiple objects.
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Date Posted: Jan 5, 2015 @ 7:21pm
Posts: 13