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(Since you own the games already, of course)
I want to know so I can decide if it is worth it or not. I would have to consider what else may be removed and what is going to be in the final release...
What interests me about this is that some of the ones they removed had some basic form of copy protection. For instance, the Arkham Horror mod I made had no text on common item cards, just like they allow in Vassal. However there are other games they left up, which have digital versions already in the Steam Store like Elder Sign.
I don't fault FFG at all. They're their games, they can do what they want with them. I only put up Arkham to play with my friends, and made it public so other people could use it too. If I went through all that work, why not let others benefit? Even with the takedown I can still play with my friends. Also, unless FFG starts policing the workshop weekly, or daily, I'm sure some of the games will still get out, by other users, and people will be able to download and save the games to play later.
Except boardgames don't have 'Demo's' like video games do and generally cost alot more. This right here is a huge boon for try-before-you-buy and at the end of the day will help these boargame companies. Everything I've subscribed to so far has been things I've already physically owned anyway.
I've recently noticed Mice and Mystics up there on the Workshop - A game that I've been interested in picking up for months now.
I'll be subscribing to and trialing that for a spell before making my actual physical purchase if I enjoy it.
This is literally only a good thing as far as I can see. Who in their right mind would be happy with some fiddly app as opposed to actually sitting down and having a beer with your mates face to face?
Reminds me of narrow-minded Video game publishers who try to take down Youtube let's plays or whatnot, failing to realise that these actually increase the desire and chances of viewers picking something up and them making a sale..