Tabletop Simulator

Tabletop Simulator

View Stats:
TTS Randomly Crashing every 2-30 min in scripted games (EDH/Catan/Etc.)
Hi, i'm looking for assistance on my TTS; it is constantly crashing every 5-30 minutes at random and I have tried many things and cannot get it to stabilize. I have tried many MANY different things to no avail and I'm exhausting my options and need help.

My game has crashed while im tabbed in, while im tabbed out, when i'm alt-zooming into a card, when im moving the camera around, theres no sense of repetition that I can do that causes the crashes beyond spreading hundreds of cards at the same time (that usually crashes my games within a minute)

I dont know why this started but I have never experienced this up until around a month or less ago

I can post a multitude of crash logs, literally anything that you need. Things I've tried
Reinstalling tts
reinstalling tts to a new hard drive
deleting all workshop items
reinstalling steam to a new hard drive
sfc /scannow repair (repaired a few items)
updating from windows 10 to 11
updating windows 11
updating chipset drivers
updating GPU
reinstall microsoft redists
completely closing discord (noticed in the log there were a lot of discord errors and it actually worked for about 30-40 min and then crashed when i opened discord even after removing any game detection or activity display); then after that it was crashing like usual even when discord was closed
i do not have citrix installed
toggled mod caching and threading off
playing on windowed mode
added additional virtual memory to the hard drive the game is installed in
monitored RAM/Hard Drive Storage while game was run. Nothing out of the ordinary whatsoever.


Thing's i've not tried
Reinstalling windows

all of my recent crash logs are in my google drive link here
https://drive.google.com/drive/folders/1PgHCo3UM2O19cD5coc4GP5gc_zS9_ayK?usp=sharing

ANY help is greatly appreciated. Thank you so much

The one thing that relates to almost every crash is that right before the crash message there is an unloading of assets.
example of one of these:

Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 88525.
Last edited by good googly moogly; Dec 21, 2024 @ 3:42pm
< >
Showing 1-8 of 8 comments
Bone White Dec 21, 2024 @ 1:59pm 
Ignore that the section is "Crashing on Startup":
https://kb.tabletopsimulator.com/getting-started/troubleshooting/#windows

If no luck with that, make a new windows profile and run from there. This will eliminate almost every software conflict you may have (if that is the issue this is the easiest test).
Last edited by Bone White; Dec 21, 2024 @ 1:59pm
Originally posted by Bone White:
Ignore that the section is "Crashing on Startup":
https://kb.tabletopsimulator.com/getting-started/troubleshooting/#windows

If no luck with that, make a new windows profile and run from there. This will eliminate almost every software conflict you may have (if that is the issue this is the easiest test).

Thanks for the suggestions. The only thing I didn't do on here was redownloading the redists. I tried that and the game ran for 10 min on an EDH table just fine but when i tabbed out to respond to someone the game crashed like 5-10 seconds later. Will try the Windows profile thing real quick
Last edited by good googly moogly; Dec 21, 2024 @ 2:53pm
On the new profile. I am unable to make a lobby for myself (in either single player OR multiplayer) EDIT: nevermind, was just a cloud error, or something. Testing to see if it crashes now.
Last edited by good googly moogly; Dec 21, 2024 @ 3:05pm
After like 15 minutes the game crashed again on the new profile after playing a test run of EDH with a couple of friends :(. Didn't install or run anything else other than microsoft edge, and steam. So at this point I have no idea what could be the issue
Bone White Dec 22, 2024 @ 12:29am 
How long does it take to get a crash when you aren't running a heavily scripted mod?

Considering all you've tried so far you may want to consider _thoroughly_ testing your RAM for faults. The last time I had to do this myself it took 40 hours to find the fault, but I was tearing my hair out before then as it was only happening with one game - it was just the heaviest game on my system by far.
Originally posted by Bone White:
How long does it take to get a crash when you aren't running a heavily scripted mod?

Considering all you've tried so far you may want to consider _thoroughly_ testing your RAM for faults. The last time I had to do this myself it took 40 hours to find the fault, but I was tearing my hair out before then as it was only happening with one game - it was just the heaviest game on my system by far.

I will test my ram when I am home later this afternoon, I spent maybe 30 minutes on non workshop games like chess and 30 minutes on a lightly scripted game (castles of mad king ludwig) and haven't experienced any crashes. I tried it with edh 4 player and 6 player tables, along with a very scripted catan, and they each have crashed with variable times.
Memtest came back full pass. I even let it run twice with no issues. Appreciate the suggestion though. Guess I'll have to keep looking
Bone White Dec 23, 2024 @ 1:21am 
Either you have far too little memory to run TTS or you didn't do a thorough test. Complete tests of memory can take multiple days. Its your call but I don't have any other suggestions other than the usual "Try on a new OS profile to eliminate a lot of software conflicts and profile settings you have changed".
< >
Showing 1-8 of 8 comments
Per page: 1530 50