Tabletop Simulator

Tabletop Simulator

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MrNobodyX3 Apr 25, 2014 @ 5:50pm
Resizing
Please make resizing only available for host as player can screw up the game if you need a surtain size piece.
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Showing 1-7 of 7 comments
Mr Tom Foolery Apr 25, 2014 @ 11:53pm 
I'd rather it be an option like table flip, where the host can toggle if its all players of just the host.
Fox Apr 26, 2014 @ 12:10am 
I'm loving this option, it opens up a lot of potential for customisation of game parts, allowing for more detailed games to be made. Now we just need the abillity to retexture the objects already in game, like the reversi counters, and a few more basic shapes to work with like triangles and hexagons, and we'll be able to make almost anything we like. And that's even before 3D model support for mods!

As a side note though, I do kinda wish the rescale option went up to 8 or 9 times larger than normal, just for a few laughs. I'd love to be playing a game then someone throws in two giant dies that steamroller across the board knocking over all in their path XD
Star-X Apr 26, 2014 @ 9:01am 
You probably just need better playmates if they're enlarging or shrinking everything for lulz.

That being said, this option is really nice for PSO Episode 3 TCBG, since before this, the chess pieces I usually used to represent things on the battlefield were too big and moving ANYTHING other than a chess piece over them would send em flying. Now I can move stuff over them just fine, thanks to making them tiny :)
MrNobodyX3 Apr 26, 2014 @ 9:33am 
Originally posted by Star-X:
That being said, this option is really nice for PSO Episode 3 TCBG...
You lost me at the unknown acronym
Last edited by MrNobodyX3; Apr 26, 2014 @ 9:34am
Star-X Apr 26, 2014 @ 10:45am 
Originally posted by Doctor Donna:
Originally posted by Star-X:
That being said, this option is really nice for PSO Episode 3 TCBG...
You lost me at the unknown acronym
Trading Card Board Game. It's because the game itself is like a cross between Magic the Gathering and Final Fantasy Tactics, with the card-slinging of MTG and the tactical combat of FFT. My screenshot and artwork library showcase a lot of my testing of the conversion to Tabletop Sim I made (based on the work of Lynxsarnage, who converted the video game's rules to a tabletop format).
MrNobodyX3 Apr 26, 2014 @ 11:54am 
Originally posted by Star-X:
That being said, this option is really nice for PSO Episode 3 TCBG
PSO?
Star-X Apr 26, 2014 @ 1:12pm 
Originally posted by Doctor Donna:
Originally posted by Star-X:
That being said, this option is really nice for PSO Episode 3 TCBG
PSO?
Phantasy Star Online. It had a total of 4 episodes in its lifetime: 1, 2, and 4 were standard action RPG fare, though really fun thanks to using a gamepad. 3 however was completely different, more like a crazy mix of Magic the Gathering and Final Fantasy Tactics than its Action RPG brothers. Unfortunately 3 just didn't sell well at all because it was such a huge departure from the other games' formulas, that and its intro is painfully slow (it doesn't get really fun until the maps get more complex and the enemies stop suffering from Easy Mode Stupidity, which is about a third of the way into the game), so Sega interpreted that as "no one likes this, better not make another one and lose more money" and has yet to release anything to fill that gap since.

Thankfully Lynxsarnage worked out how to convert the game mechanics to a tabletop format, and released all the (non-boss) cards from Episode 3, PLUS the cards that never did get released (they were unfinished before the game came out, so only their model data remained on the disk; luckily the stats were buried deep in the game's code, which is how the unreleased cards were made for the tabletop conversion), as well as many of the maps from the game. Far as I'm aware though, he disappeared off the net about 2 years ago; his last post said (paraphrased) "I'll upload some Episode 4 monsters next week" (more like next decade, amirite??). I dunno if he died, or if he became amish, or what happened, but what I DO know is that Tabletop Simulator provides the perfect vehicle for playing with his rules, since printing out 2 full deck of 31 cards (30 cards of your choice plus the story character you're gonna use) and the map you'll be using costs a lot and is a pain in the ass to set up, while in Tabletop Simulator both can be done for free in a much smaller time frame. If Lynxsarnage saw my work in converting it he'd probably be quite happy, as in this format it's WAY simpler to set up, and can be played online for the first time.

Sorry for the long wall-o'-text style post, but it kinda needed an explanation.
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Date Posted: Apr 25, 2014 @ 5:50pm
Posts: 7