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1)right click on Object (dice as example) to save to chest. load rpg mod. then go to host>chest>saved objects look for dice
2) right click on Object or highlight everything-(dice as example) and click Persistent. load RpG game. Object- dice will transfer in with the game
3)load RPG game. go to Workshop tab look for dice mod name ex. Dragon dice hover to the right click on the arrow. click on the model it will drop in.
You can open the .json files with word/notepad.
Find the point in the save file with the map where it starts listing objects, then copy paste that entire section into the end of the same section in the target save file.
Save the file then load it up in TTS and the pieces should load in as they would in the other file.
You have to retain the order and syntax when you do this, so double check everything is in the right spot if you get an error (like when you write html or programming).