Tabletop Simulator

Tabletop Simulator

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Dr Zebra Jul 12, 2015 @ 4:22pm
Health Bars Feature?
Hi, I couldn't find a planned fatures list anywhere. Are you planning to add health bars to rpg models at any point? It would be useful
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Showing 1-7 of 7 comments
Rex Jul 12, 2015 @ 7:05pm 
Lets expand on this idea a bit so it's generally useful for a lot of games, not just the rpg games!

What if the health bar is an object rather than a rpg figurine features. You could then just make it stick to the rpg models you want it to track to have the same results. The healthbar could have a max health, current health, and maybe a add/subtract health option where whatever you put in the field, that value will either add or subtract depending on the button on the right you select.

:p would be good for specific card games, like pokemon or yugioh.
Sentient_Toaster Jul 12, 2015 @ 8:19pm 
*shrug*

I wouldn't make them health-specific.

Right-click to add properties; "add new property", quick access to edit value of old property or to remove it, maybe show it in tooltips. If one wanted to be fancier, allow marking properties as bars or gauges (max value, current value, colors of current, colors of unused part of bar), display-always vs. tooltip vs. only on property editing display).

Unless and until that's implemented, you could use numbered chits, casino chips, or the like.
Gandorques Hikla Jul 13, 2015 @ 10:59am 
This is a great Idea, that could be used in many games and reduce the use of tokens, making the gameplay less fiddly, and speeds up the game pace.
I totally endorse this!
Multiple hovering values as either numbers, segmented bars, or both, for all objects! :-)
Dr Zebra Jul 13, 2015 @ 2:22pm 
Ok does this sound reasonable: so upon making an object have a health bar (which you can do to any object in the object contextual/material menu). You see the segmented health bar above it.

Mousing over it displays a numerical value and has a + and - button you can quickly use to change life.

Right clicking allows you to set the health numerically

When an RPG models life reaches 0 it plays the death animation?
Last edited by Dr Zebra; Jul 13, 2015 @ 2:23pm
Plothos Apr 25, 2020 @ 7:20pm 
Sooooooo many of my games need this. The mods/tools created to date are too specific and don’t work for all objects.
Conker Apr 25, 2020 @ 9:23pm 
dont hold your breath

instead of finetuning vanilla (aka offering tools for "dummies") the tts devs kinda choose to let the community handle stuff on its own

to this day you cant even change the table size without scripting or downloading a tool from the workshop

cant wait till tabletop playground is around so that tts got some competition
Last edited by Conker; Apr 25, 2020 @ 9:24pm
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Date Posted: Jul 12, 2015 @ 4:22pm
Posts: 7