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ok so the only thing i can find is uploading the obj as a text file and using in game UI to load it up, thats what I had already found and stated that it had restrictions.
The restrictions for dice being a 6 sided die as the "Type" of object it is, thanks for not being any help.
Is this what everyone else is doing except making their abnormal sided die a 6 sided die? it just doesnt feel legit, I was hoping someone could spare me sifting through the countless tutorials for loading models through the in game UI but if thats the only way to do it just lemme know.
Setting the type of the object to "dice" will let you use the number keys to change the face, but only as if it were a 6-sided cube. However, you can still tap or shake the object to randomize the orientation, and throw it to roll.
I hope this answer is more helpful. From your original post, the only question I could find was how to import custom models, which is thoroughly answered in the various guides you can find by searching.
I'd be surprised if an of the built-in dice has a number of faces evenly divisible by 9, but you could always do something like take a d20, treat 19-20 as roll again, and do the obvious thing with what you're effectively treating as a d18.
thanks man, yeah I didnt go in depth with it enough I guess. appreciate your time.