Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Well if no developer from the Game itself says something to this I might as well ask the Steam Copyright infrigment departmend what they think of it. ^^
That is what I meant. Reporting this threat to Steam Copyright support. I know that they have a Email. A good friend of mine has a Famely Member who works there actually. So I will just send this stuff to him and Ask him for the Opinnion of his Family Member
At first I didn't bother to reply to this, as I figured you *intentionally* want to screw this up, but let me just clearify for you what your options are:
- You can contact Berserk Games (that made Tabletop Simulator) about this, at berserkgames@gmail.com. The effect would be that they review if there are any illegal games in the workshop, and either remove those, or try to make a deal with game publishers to make them legal either as free or paid for DLC.
- You can contact publishers like for instance Games Workshop (that owns Heroquest) about this, at custserv@gwplc.com. The effect could in the worst case scenario be that they contact Beserk Games about this, with lawyers, and Berserk Games would have to calm them down, but failing that, Heroquest would be pulled, and Berserk Games could be liable for damages.
- If you're Cthulhu, you could also try to contact Steam Copyright support about this, which more than likely would result in them going "Oh." and then pulling Tabletop Simulator from Steam altogether, along with all its mods, most likely forever, if they discover any copyright infringement.
If you're actually not hellbent on the destruction of Tabletop Simulator, you pick option A, but it's your choice.
1) Yes. If a game has workshop support it has regular mod support too, even if it doesn't advertise it. In fact, tons of games WITHOUT workshop support are also easily moddable. This is mostly true for games where textures or other files are left out in the open, allowing you to reskin the game to your will, but is also true in cases where people have figured out how to decompile bits of the game (Dark Souls, Deadly Premonition, Spelunky).
2) Not actually a bad idea, but not very likely until TTS is out of beta and/or is just polished up a lot more. No one wants their work officially supported by something so... grubby.
That statement doesn't really hold any significance. There is no "moral high ground" when you're pirating 500 other cards that you could get at low costs in addition to the ridiculously expensive one. Additionally, correct me if I'm wrong, but I think the Online version of MTG (not duels of the planeswalkers, it's on their site) might be able to give players unlimited versions of cards, even ones that are considered to be hard to get IRL.
I'm going to guess this is besides your point, but that's not really true either. See online-centric TCGs like Infinity Wars.
Right there, actually. Well, basically, you haven't specifically said you wanted to, but are implying it in ways that make you look like you're trying to dance around saying "yes I just want to download illegal copies of MTG".
And I hope know that "pirating games" includes digital representations of physical things, right? I mean in the case of card games, especially with TTS, the digital version is nearly identical to the physical version.
Same goes with the unofficial MTG and YGO simulators you can find. Those are technically piracy.
Yes, sure, the 3d models I've downloaded that people created themselves are illegal, yes.
And truly any homebrew card game someone makes and ports to TTS is also illegal. You make a lot of sense.
Basically, everything you say is moot because you do not grasp what the game can actually be used for. If there's mods that port an old, defunct game into TTS and the original developers don't care, or can't do anything about it because they no longer own the rights then that's grand, but that's not the point. TTS is intended as a game building engine so that homebrew developers can actually test things out without printing out dozens of cards on ♥♥♥♥♥♥ paper and wasting tons of ink.
Furthermore, like I said there's off-steam mods. If it means so much to you to have the illegal representation of TCGs that their developers don't want in TTS then I'm sure you can find a version of the mod somewhere else. Hell, decks are just large image files anyway, I'm sure there's a bunch of MTG etc decks floating around imgur even.
Not necessarily, lot's of indie devs check out Steam forums to keep in contact with their fans and receive any quality or bug reports that might be mentioned. Games that have had their devs pay attention to the Steam forums I know of include: Infinity Wars, Anodyne, Momodora, and Bunny Must Die.
Little one, might I explain to you some things about copyright? TTS is in literally no danger from any of this. Developers are not held responsible for things that modders or users do, I'm pretty sure this is even in the Workshop and Steam TOS agreements.
Furthermore you act like things haven't been taken down on the workshop already. Like I said way earlier there's a lot of games missing from the workshop that one would assume someone would port into TTS. I wouldn't believe you if you tried to tell me no one's made an MTG port yet, in fact it would probably be the number 1 mod if it was up there, so my only guess is it was taken down at the request of Wizards of the Coast or that someone else reported it to save Wizards the hassle.
Basically just don't worry, and I'm pretty sure each workshop item has a report function, so if you're so inclined to bring Valve into this (and they really won't respond to you most of the time, they're kind of neglectful in that right) then hit the button on items that you think shouldn't be allowed to be shared via TTS and call it a day.
Some mods like munchkin already've been taken off, TTS is still around tho
It's still alive again on the Steam Workshop.
EDIT (adding a link): http://steamcommunity.com/workshop/browse?searchtext=Munchkin&childpublishedfileid=0§ion=items&appid=286160
Legality is a great huge problem that Tabletop simulator developpers will must carefully follow...
Where i'm ONLY THE AUTHOR
But, it take a little time to be creative !
Once finished I publish it to the Workshop!
I feel most trademark/copyright holders don't know (or care) about it though. More likely don't know. It's only a couple hundread people subscribing to these mods at most and I don't know about the next person but I don't play everything I subscribe to.
Sorry was on vacation and got a good message.
Hm I have no Oficcialy statemant and my english is still bad but He told me the following.
Quota from friend:
"
TTS creates no Copywright infrigments that he can see, the games they have already pre installed are modified and most of them are so to say free for use.
The Workshop contend as a change is a problem but they already looked into it and as long as noone claims Copyright infrigments they don't need to take action"
so even though teh text suffered from poor german to english out of the mind translation i guess it says a lot about what steam thinks.