Tabletop Simulator

Tabletop Simulator

View Stats:
CrazyVulcan Feb 18, 2016 @ 4:48pm
How do I set the excat size of a object?
I am having a frustrating time trying to import my game which when you bring in the files they are never the same size after importing them in as when I uploaded them. For my game I require a certain accuracy with all the scales. least within a 1/16th of a inch.

Other then + & - is there a way to tell TTS exactly what size that token/board/tile to be?

I know I am having issues where my image host is resizing all my pictures automatically as I load them. Anyone familiar enough with that to help me import pictures that will be the same size. Instead of trying to automatically resize the imported file to x800px width?
< >
Showing 1-9 of 9 comments
TheLimeyDragon Feb 18, 2016 @ 4:49pm 
You can manually edit the .json files to edit sizes/positions of objects for greater accuracy.
CrazyVulcan Feb 18, 2016 @ 4:58pm 
Originally posted by TheLimeyDragon:
You can manually edit the .json files to edit sizes/positions of objects for greater accuracy.
Where is the json file located?

NM found it

Edit 2

So I can only alter the scale of the X Y and Z axis? is there not a way of saying make objectA Xinches long and scale the rest of the image to fit?
Last edited by CrazyVulcan; Feb 18, 2016 @ 5:45pm
CrazyVulcan Feb 21, 2016 @ 2:19pm 
The problem mostly comes from when I upload my pictures to Imgur they are all the correct size. But when I bring them into TTS they always skew their size. Example, I have one token that is 75x150. And I also have another that is 75x300. So after importing they should all have the same width, and one is twice the length. But they don't.

The second is always a little smaller then they should be. where no matter how I scale either up or down they will never be proportional like I want them to be.

Please I really want help with this.
Last edited by CrazyVulcan; Feb 21, 2016 @ 2:20pm
TheLimeyDragon Feb 21, 2016 @ 3:11pm 
can you send a link to your image?
CrazyVulcan Feb 21, 2016 @ 3:24pm 
Originally posted by TheLimeyDragon:
can you send a link to your image?
[img]http://i.imgur.com/V7OXCMx.png[/img]
[img]http://i.imgur.com/gOXlsVN.png[/img]

I am making the movement templates for Star Trek Attack Wing and so they need to be coming in at the right scales in relation to each other. Right now distance 1 should be the same width and half the distance of range 2. and both those should add up to the distance of 3

[img]http://i.imgur.com/9mIAPZ8.png[/img]
TheLimeyDragon Feb 21, 2016 @ 4:27pm 
Altough it's better to use custom models if you can.. (that way you get perfect control) the problem you are having is due to the fact the height is not the same on all the images. You can use transparency to hide the areas you dont want.

http://www.thelimeydragon.com/1.png
http://www.thelimeydragon.com/2.png
http://www.thelimeydragon.com/3.png

using the images you provided I made these and they seem to be all the correct scale that you want when done like this.
CrazyVulcan Feb 21, 2016 @ 8:20pm 
Originally posted by TheLimeyDragon:
Altough it's better to use custom models if you can.. (that way you get perfect control) the problem you are having is due to the fact the height is not the same on all the images. You can use transparency to hide the areas you dont want.

http://www.thelimeydragon.com/1.png
http://www.thelimeydragon.com/2.png
http://www.thelimeydragon.com/3.png

using the images you provided I made these and they seem to be all the correct scale that you want when done like this.

Ah yes thank you, I will keep that in mind moving forward. Thank you. I did get your friend request but I only friend people on the internet that I know personally. Sorry I mean no disrespect by it.
TheLimeyDragon Feb 22, 2016 @ 12:12am 
It's fine. I only really wanted to discuss that with you anyway.
UnLuckyCat Feb 22, 2016 @ 9:57am 
Each of the original images don't match up as precisely as you wanted, so there's no way TTS would know to 'fix' them.

233x475
236x925
233x1414

But 2*475=950, and 3x475=1425, so of course the imported objects would not be exact multiples of each other, since they never were to begin with! One's even a different width, so that can screw with things, too.

925/2=462.5, and 1414/3=471.3~, so none of these really work.
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Feb 18, 2016 @ 4:48pm
Posts: 9