Tabletop Simulator

Tabletop Simulator

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"Full controller support" Really?
Full controller support means that a game is fully functional with a controller and doesn't require mouse or keyboard input at any point - not even for installation. Partial controller support means that while it is playable with a controller, the mouse &/or keyboard will be needed for some functions.

This game feels like it has experimental controller support which is only partly functional (And yes, I've enabled controller input in the options).

Some examples:

* I can't do anything on the main menu without a controller - the mouse is needed.
* When a game starts, a window will pop up saying "Players one's turn" or "Player two's turn" etc. I have to use the mouse to click on "OK".
* When in a game, the cursor can't be moved around with the controller - you have to use the mouse.

Also, why does the camera pan forward when pressing down on the D-pad and backwards when pressing up on the D-pad? This is odd for default behaviour and there are no inversion settings to change this as far as I can see (I'm not talking about the pitch or Y-axis. I'm talking about panning).

So yeh, this is not what I would call "Full controller support". Not at all.

Am I missing something here!?

Cheers.
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Showing 1-4 of 4 comments
Bendy Sep 13, 2021 @ 12:57am 
agreed
moks Feb 16, 2022 @ 10:45am 
Bumping for visibility. This issue hasn’t been addressed or commented on.
Disabled gamers rely on transparent and open information; to say full-controller support you need to mean it! Some people are unable to use M&K….
packrat1984 Nov 5, 2022 @ 1:37pm 
Here’s a review I’m not sure if they mention the issues documented in this thread or not:

https://www.taminggaming.com/en-gb/accessibility/Tabletop+Simulator
Last edited by packrat1984; Nov 5, 2022 @ 1:38pm
Aaron Stanton Oct 11, 2024 @ 9:41pm 
Just bumping this a bit. We use a PC set up as our entertainment center in the living room. We have a keyboard and mouse, but it's super cumbersome to get out. I've seen card game and board game programs on consoles that us snap features to make it easy to sort through your cards, move things around, etc. I know it's technically possible, though I can imagine it's also highly dependent on the game maker's scripting.

I would love if there were better support for controllers.
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Showing 1-4 of 4 comments
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Date Posted: Mar 15, 2020 @ 9:37am
Posts: 4