Tabletop Simulator

Tabletop Simulator

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vroberts76 Apr 8, 2020 @ 10:57am
Default Orientation for imported 3D models.
I'm working on trying to import my massive library of 3D printable D&D models into TTS. I've worked out how to use Meshmixer to reduce the poly counts and get them into the game. The problem I'm having is after spawning the mini, when I try and move it, the model flips onto it's side.

I can use the orientation tool to fix it but as soon as we try moving it again it flips back onto it's side.

How do I import these models so they maintain the proper orientation when moving the model?

Alternatively is there a way in engine to set the "bottom" of the piece?
Originally posted by Psyrek:
You would need to edit each model individually in a 3D editor. You will have to apply its rotation using whatever editor you choose before exporting it.

There's no simple in game way to manually set the bottom of an object.
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Psyrek Apr 8, 2020 @ 11:11am 
You would need to edit each model individually in a 3D editor. You will have to apply its rotation using whatever editor you choose before exporting it.

There's no simple in game way to manually set the bottom of an object.
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Date Posted: Apr 8, 2020 @ 10:57am
Posts: 1