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The tiles or default models have preset alignments, making reorienting them a pain. This is why people import, reskin or make their own models. If searching the workshop for prototype shapes/models or finding something you can reskin for your purposes doesn't work, I recommend posting your question in the board game design discords that have a large body of TTS users in them:
Board Game playtesting on TTS discord
https://discord.gg/dT8c8ZV
Kickstarter Boardgame Discord, this community does a lot of stuff with TTS
https://discord.gg/eYwQFtq
BG design lab
https://discord.gg/YwkY7k
Tabletop Design and Collaboration group
https://discord.gg/TnQknfV
One thing: Don't rely on the joint tool for permanent, functional links between two objects. It's a bad idea for many reasons, the most obvious being that they will de-joint when stored in a bag, and some of the physics problems you've probably already encountered.
A better object joiner might be coming in future patches, it's been on the roadmap for a while.
Put the character onto the base and lock both. Use gizmo to put the character down a bit until the base is not visible anymore. Join the character to the base. Unlock both.
Now i am trying to make 3D models with OnShape!