Tabletop Simulator

Tabletop Simulator

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Varaosa Feb 11, 2019 @ 10:46am
Can you create rule book or manual in the game?
Yush, i just wondering do game allow to make somekind of rule book/manual, that allow to make rule book for own board game, with out use normal plane, that looks like a paper, that need to copy multiple times.

I just wish that when or if you have a boardgame that not have any rule/manual book so, anyone can read the rules what need to know so, they can play those a boardgame.

This just incase if you have rules that not fit only one a paper or in gameboard back a box.
Last edited by Varaosa; Feb 11, 2019 @ 10:50am
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Showing 1-7 of 7 comments
Cleril Feb 11, 2019 @ 11:18am 
Make model, copy/paste model, apply texture for each page as needed, select all, create states, done.

Or use the notebook. Most mods use the former option.
Varaosa Feb 11, 2019 @ 11:31am 
Originally posted by Cleril:
Make model, copy/paste model, apply texture for each page as needed, select all, create states, done.

Or use the notebook. Most mods use the former option.

-But, can you turn/rotate pages if you make 3d model of rule book? Do notebook allow to write lot of text & use images?
Varaosa Feb 12, 2019 @ 5:53am 
Fine! x3
Marquise* Feb 14, 2019 @ 2:20am 
I love the 3 models.

Which one do you like the most or is the easiest to use?
Klein-Sentinel Mar 28, 2019 @ 1:41am 
i´ve ported the rogue trader core rulebook using the Rule machine. but it takes almost 2 gigs of dropbox usage for full hd res presentation. the rulebook unity asset from chry is very good but the looping limit is 99 (round about 200 pages of a rulebook). with other words. rule machine sweet option but very heavy on the ram and ofc it is alot of work. and the chry port is nice for small books but doesnt work over 200 pages
Last edited by Klein-Sentinel; Mar 28, 2019 @ 1:42am
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Date Posted: Feb 11, 2019 @ 10:46am
Posts: 7