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2) in the board game, if you ran out of models, that zombie type would get an extra activation instead, due to physical limits. virtual game - no limits. Arguably the game is much easier without the danger of more double-activations.
3) scenario dependant or treasures from vaults - i believe these are promos and their back should give you an indication of whether they're normal items or vault treasures
4) yes, which my brother loves, he spends the entire game searching for items then ends up dying alone.
i just remembered another one i was slightly confused about during the tutorial game
So zombies move towards the zone with survivors in sight, or if none in line of view, towards the noisiest zone. However what if, in a scenario where the noise and distance is the same, in two opposite directions? with a group of zombies, they split up, but what if there were only one?
Also, just double checking, in the case where noise levels are equal, or 2 survivors in line of view in opposite directions, they move towards the closer one right?
As for 1), I assume i'd do the same with equipment cards?
And I assume I just removed collected objective tokens out of the game?
they always go for closest survivors in line of sight,
then (and only if no survivors are in line of sight) do they look at noise tokens.
Yes, same with equipment cards.
i just stack my tokens up near the board to make sure i haven't missed any.
As for this case the zmobie would go through route 1 right? The rulebook said if all doors are closed the zombie would attempt to go with the shortest route as if all doors were open(route 2 in this case), but the longer way is open in this case, so it would move in route 1 correct?
https://steamuserimages-a.akamaihd.net/ugc/778495785948679167/D75B4844F5A922AEC05B311595F218D458C61F1F/
Are there visible survivors? no
Where's the most noise? 2 equal spaces with 1 survivor each
which of those spaces is the shortest distance away? the one with the white hair, as zombies cannot go through doors.
the zombie moves along the shortest route to to the survivor with white hair.
Of course this is re-evaluated each turn, but that's the process.
Athough the rulebook specifically mentions that you can't search with a zombie in the same zone, but what about other actions such as opening a door, or trading with other characters?