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Plus there's DLC for official high quality renditions from partnerships with game publishers.
playing physical board games in digital format
theres no ai, automated, no rule enforcement etc its a sandbox u play as u would in real life. if u want to move the pawn piece move it yourself .
tabletop simulator itself has classics games like soliatire , chinese checkers, chess
the workshop is what u really want since theres countless of phyiscal board games and card games imported by users to play from love letter, arkham horror, gloomhaven etc
Think of any physical board game or tabletop style game and it can be recreated in the sandbox that is Tabletop Simulator. Card games, board games, dexterity based games etc.
There is no preprogrammed Ai, that is mod specific and most don't support it. You can play a lot of games solitaire or in a multiplayer environment. You are in control of the rules and the game pieces.
There are endless games created on the workshop, a lot of them are made very well.
I'm looking to play local MP games with my family and if it's just a simulator then that doesn't sound very fun or family oriented.
You should have an idea of what you want to play if you are searching the workshop. Or you could look via the most popular or subscribed mods to see what the majority finds the most fun to get an idea of what to try.
I'm looking for a games like I mentioned, fortune street or dokapon kingdom. Thank you for clarifying that games like these could not be recreated via the workshop.
Tho cleanup would be better we prefer tradition board games over recreated simulated ones.
No idea how to play those and looking up the rule book and learning the play isn't what I was looking for. And we usually dont play DnD style games. Thank you very much tho. I was greatly over thinking this game lol.
We enjoy board games and have quite a few in our collection, but in a videogame setting and having to even setup in game sounds tedious and annoying.
Sounds a good idea tho to look up some game play maybe it won't be as bad.
Some mods have scripting in place to help automate some of the more tedious things in the games as well.
Being able to save a lengthy game for a later date is a huge help.
But yeah, as suggested, maybe look up a few videos of gameplay on TTS and see if it's something that would be of interest.
I mean given enough time and effort video games can be made in TTS. I did a test of recreating Frogger in TTS with AI controlled frogs and it works quite well (haven't tested in multiplayer to get results, but I bet the desync would be painful). But more complicated games will most likely not be feasable, moreso on a multiplayer environment.
A link to a short clip of it as an example (The recording was muted for your own benefit):
Frogger Test 2
"Man setup sounds really boring because I don't have to set up board games in real life so this isn't for me"
People have already made the games for you to download. People have already done the hard parts for you. At this point, I would consider you the laziest person I've ever laid eyes on if you decide against this game "because setup sound annoying". The only setting up you have to do is the pieces of the board - just like in real life.
Not sure what your problem is, but life must be really complicated for you.
Because setup in a video game setting is slower for 5 people than real board games would be, and yes more annoying for being in a sand box. You ever deal out cards or cash in Monopoly or Life? Clicking one card or money and dragging it to a player is indeed slpw and annoying. But I can't expect a child to understand that.
Even if TTS had same system multiplayer, a lot of games have parts that have to remain hidden from other players which wouldn't work well on a splitscreen scenario. I could see taking turns on the same system with 5 people being slower than sitting around a table though.